Actually using Ren'Py to port into mobile version is pretty straightforward, but I don't know with Tyrano Builder (since this dev is using this engine)
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Hey there, your project seems interesting. Are you still planning to continue? I notice you're still using Ren'Py default UI aside from the textbox. If you're planning for future release with more polished visuals, I'd be glad to help! Here is my rate and portfolio for consideration
Hey Jenny
Your VN seems interesting but I have never heard of them on the community. Perhaps joining Devtalk discord server and promoting consistently in social media would make it more marketable. Also providing a free demo would be advisable since it will give audience some experience so they know what they're looking for
I only accept paid works at the moment but feel free if you need my service in the future: https://itch.io/t/5249944/ui-artist-looking-for-job#post-14407518
Hey there, are you going to release the game eventually on Steam? I can help with UI design and promotional graphic!
No pressure at all, just thought I’d reach out in case this is something you’d like to explore for future updates or releases. Here is my portfolio and rates for consideration: https://vgen.co/ratslayer/service/visual-novel-ui/ef5acdac-0af9-4979-9490-a1043d0ce550
Seems interesting, but unfortunately I only accept paid works for now. Portfolio here: https://vgen.co/ratslayer/service/visual-novel-ui/ef5acdac-0af9-4979-9490-a1043d...
I am fully booked until June 2026 but feel free if you want to join my waitlist. Here is my Trello board for tracking.
There will be rate adjustment next year. Thank you
I have several experiences as UI designer for visual novel. Here is my rates and samples if you're interested
I am interested to collaborate, although I only take paid works for now. You can see samples of my work and rates here
That amount is art is too much for volunteer based and supposedly short project. Maybe consider cutting some of them, or reuse them when possible; like 5 sprites, 5 background and 5 CGs. I am a solo developer (meaning I did all the story, art, programming) before starting to offer my service professionally, and I feel even for passion project (less than 100.000 words), doing that much amount of art will take significant effort.
Hey there, would my UI portfolio fit your gameplay? I also did UI for Starship Breakers, which might be fitting your theme
I am alright with split payment based on the scope, let's talk on discord: 34methylendioxymethamphetamine
I only take paid works for now, but if it's for non commercial I am flexible on negotiating the price. You can see my portfolio here
Contact me on discord if interested: 34methylendioxymethamphetamine
Hi there, I only know Ren'Py for visual novel, but I have released my game at Steam and several others more in a jam project, so I'm definitely familiar with it.
If you need other engine though, I am afraid I am out of your league
Woah, the art is really delightful!
One thing I noticed is that you’re mostly still using Ren’Py’s default UI . While it’s functional, it doesn’t really showcase the quality of your game as much as it could.
I specialize in designing custom UI for visual novels and narrative games, with a focus on making the interface feel integrated with the game’s style. A custom UI can really highlight your art, strengthen immersion, and give your release a more distinctive, polished feel. Just a little heads up and if you need distinct UI for this remake or new project, I'd be glad to help ^^
You can see my portfolio on:
https://vgen.co/ratslayer/service/visual-novel-ui/ef5acdac-0af9-4979-9490-a1043d0ce550
































