Thanks for the tips. Luckily, almost all of the battles will start off with a maximum of four actors. The additional party members will be added through summoning skills (Before you ask, I tried using Summon Core plugins that don't affect the official party size and they either didn't work properly or didn't fit the game-play mechanic that I was aiming for) up to a maximum of about twenty-five. Thus, I'm hoping that, if there are any lags and the players are particularly annoyed by it, they have the option of using fewer summons.
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As someone who also wants to make a game with dozens of battlers, I have been really struggling with Yanfly's Party System plugin. It keeps pushing the party out of view as I increase its size. How did you manage to get so many actors in the same screen? If you used a plugin, could you send me a link to it?
When you and your husband move into a dusty, old castle, you begin to suspect that your new employers might be vampires. However, the truth is even more disturbing, and, with something lurking in the dark, the family are the least of your worries.
When the members of the household start disappearing one-by-one, will you be able to stiffen the sinews and summon up 'The Blood'?
Download for Free for a limited time only - Dec 24-26
For those who enjoyed the first installment, a new and improved battle between dimensions. Now, with detailed environments.
Download now at: https://npj-productions.itch.io/flatland-fighters-2