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Nox Nauta Games

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A member registered May 28, 2025 · View creator page →

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This game has so much content that it's overwhelming (in a good way).

Also, I was surprised by the number of settings and accessibility options it has. Pretty cool on your part.

The art looks really nice, simple yet charming.

I really like the environmental theme of preserving nature

Thanks for reporting the bug, I'll look into it and get it fixed

I appreciate the feedback

The game runs well on desktop and I'm still optimizing the browser version.

Many thanks for the feedback!

The magnet level should increase the attraction speed, but it might not be noticeable enough. I'll take a look.

About the lag, on desktop the game runs fine. I'm working on optimizing it for the browser.

Thanks so much for the feedback! I'll definitely look into that.

I had this idea for a game where you fight in a small arena using arrows that bounce around the map.

It's a roguelite where you pick upgrades as you play, and your arrows change with different effects like bouncing, splitting, or piercing enemies.

Right now it's just a prototype. I'm focusing on getting the core feel right.

I'm planning to add more enemy variations. Also, I don't have the sprite for the boss yet, right now it's just a placeholder.

I also want to include some way to display the player's stats and other related info.

And I'm planning to add a glossary that lists all the upgrades with their descriptions. Right now upgrades are tier 1, but I want to expand that with tier 2 and 3 upgrades that only unlock after the player beats the boss.

It's still early, but let me know what you think, what should I change, or how could I improve it?

You can try it here: https://nox-nauta.itch.io/arrowstorm-arena