all good, ive found setting the y of the building to 0.32 (in godot) works well enough. nothing major just a little annoying lol
NowAidan
12
Posts
18
Following
A member registered Jun 18, 2021 · View creator page →
Creator of
Recent community posts
PSX style urban stacked pack comments · Replied to valsekamerplant in PSX style urban stacked pack comments
PSX style urban stacked pack comments · Replied to valsekamerplant in PSX style urban stacked pack comments
PSX style urban stacked pack comments · Replied to valsekamerplant in PSX style urban stacked pack comments
hey if i remember correctly youve mentioned you test the pack in godot. i was just wondering what your setup to using the pack is in godot as i am also using godot and have encountered some scenarios where things dont properly align (e.g. with road type 1, the straight road into the t junction dont properly align vertically).
edit: the new additions to the pack also look amazing!
second edit: just tried connecting the previously mentioned road types together and they just work now for some reason, so my apologies. maybe i had accidently scaled it or something like that!
PSX style urban stacked pack comments · Replied to valsekamerplant in PSX style urban stacked pack comments
PSX Post-Apo Ultimate Prop Pack comments · Replied to Puck in PSX Post-Apo Ultimate Prop Pack comments
