this is a great pack but i was just wondering if it the pivots/origin for each model has been deliberately set to the edge. as it has been a little annoying to work with. still a great pack though!
Viewing post in PSX style urban stacked pack comments
hey if i remember correctly youve mentioned you test the pack in godot. i was just wondering what your setup to using the pack is in godot as i am also using godot and have encountered some scenarios where things dont properly align (e.g. with road type 1, the straight road into the t junction dont properly align vertically).
edit: the new additions to the pack also look amazing!
second edit: just tried connecting the previously mentioned road types together and they just work now for some reason, so my apologies. maybe i had accidently scaled it or something like that!