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Novalesca

8
Posts
A member registered Sep 10, 2021

Recent community posts

Look at the numbers for their comment. Don't change things just because one person said so. Look how many people disagree. If that person is valid then all of those that disagree are valid too. In which case it is a numbers game. The alternative is letting people write what they want for the tag in game. For example

Girly male= femboi

Female with male equipment= futa

And so on. It is like naming your character or naming the relationship between characters. Some even let you choose how some characters refer to you.

Name alexander

Character A is my (best friend)

Character A calls me (Jackass)

Character b is my (roommate)

Character b calls me (Alex)

Character c is my (ex)

Character c calls me (Xander)

Doing it like this takes a long time though. Ultimately it is up to the dev of their game to decide how to handle complaints from random players. Id understand if someone was funding them but adjusting something just because one person said so is not healthy. Think of the others(5 people myself included at time of comment.)

I disagree. I have many trap friends that enjoy the term and do not find it offensive. This line of thinking is equal to saying girls shouldn't wear makeup because it hides what they look like. Trap is a fine term and loved by some while it is hated by others. Never yuck someone else's yum. But if you do then your logic should be used against you in turn.

(1 edit)

when playing a game on itch.io how can i hide the info in the top right
Please help. is there a hotkey? 
the view all byfollow
add to
rate this
related

it all gets in the way

Tribute needs to show what the other pokemon receives. I understand random but this game is very grindy as is. the tutorial does not explain tribute or glyphs or the hidden mechanic that adds stars to your cards or that there is a x that appears on the tributed pokemon. I remember doing 3 tributes that added nothing and only made the other card weaker. Tribute needs either an explanation or to be shown what it does. 

Ok, so I will have to save before every scene as normal, in order to have quick access.  To me and a few others I'm sure, a gallery is meant to be a "Time for fap" haven. Limiting the gallery is... hurtful. I mean at least you have a gallery, some game designers don't have a gallery or just remove it(which leads to players losing interest). No matter what you decide, please leave the gallery in.  Otherwise I (and most likely others) will never play the final release, instead opting for the last version that had a gallery. Thank you anyway, I like your game it is very fun regardless of gallery decisions. 

The game's gallery does not have the scenes I unlocked. I tried using the "unlock gallery " too but it still doesn't show them. For example, the kunoichi only shows one scene but there is definitely more than 8. Help.

That fixed it. Thanks!

Help please, I tried to boot up the new update but I am having a problem. It says this and refuses to load.

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type: foreground: BLONDE_WEREWOLF_KNOT (com.majalis.asset.AssetEnum)

Serialization trace:

foreground (com.majalis.encounter.EncounterBuilder$SceneToken)

    at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)

    at com.badlogic.gdx.utils.Json.readFields(Json.java:863)

    at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)

    at com.badlogic.gdx.utils.Json.readValue(Json.java:928)

    at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)

    at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)

    at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:107)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)