I've played a lot of video games in my life, and I think that most of us who have done so can recognize a good game when they see one. Things like level design, atmosphere, and sound can really help immerse you in a world that you want to explore.
Sanguine Sanctum shines in all of these catagories. This eerie exploration game had me hooked from the moment I started playing. The PS1-era graphics lend a great tone for the game, and the developer has created this space that is just so interesting to investigate. The "zones" are uniquely designed, and each one has its own special quality that makes exploring them so worth it. There are some hidden secrets that reward the player for really checking out every twist and turn. Without spoiling sections of the game, I will say that there are some fantastic level design elements that had me surprised and thrilled.
The sound design is on point, and there are lots of great "squelches" and "drip-drops" surrounding the player, making for an immersive and unique experience. The sound design really lends a lot to the atmosphere in a way that a lot of games miss the mark on today. Make sure to play this game with the sound turned up! It's really worth it!
I've played a few of the developer's previous games, but I feel that he has really created something special here. I have played through it a few times while in development and got to see this game grow into what it has become and I am just so impressed. The atmosphere of this game is creepy and unsettling, and made my skin crawl in such a good way. I loved seeing these scenes that he created, and there's even a nod to one of his earlier works in this game!
If you are a fan of the eerie and the odd, you are going to love this game. If you like to explore unique and unsettling areas, you are going to love this game. If you like video games in general, give this game a try and support indie developers! This developer knows how to create an immersive experience that draws you in and grabs your attention, and Sanguine Sanctum is a great example of that.