Thanks for the review! I think I'm going to try and redo some of the text on the cards, so thanks for the feedback. I added a How to play button, but I agree that a structured tutorial would be nice.
Nova Archive Games
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Amazing. I love all of the different art, and how some of them have effects on what goes on your desk. I especially liked how each of the bills was shown at the end, and what it does. My only other comment is that I wish the desk would clear off every day, because it was hard to work around all of the stacked up poison. However, truly and enjoyable game, Nice job!
It's a really cool concept, and a nice use of the theme that is truly unique. I agree that the player could use a bit more oxygen, or have it tick down slower, because I only managed to find 1 treasure. It's a street start though, and leaves a lot of room for new mechanics that could be really cool. Great job!
This is a really cool concept, and is a. great use of the theme. It was really enjoyable to play, except for sometimes, in between rounds, the screen would start shaking really badly and it would be hard to place my new towers. The game is really fun in that it makes you think about where to place new towers in a different way than a traditional tower defense game.
It's a fun game with a cool concept, however sometimes it's frustrating when one of your bodies falls down diagonally and you can't jump on it, only slide down. This is somewhat mitigated by the clear bodies feature, which is nice, but it is unfortunate that it means you have to essentially restart the level. Besides that, my only other complaint is that you can still die even after you've completed the level, which can also be frustrating. Overall though, its a very fun concept with a great storyline and solid gameplay mechanics.
Thanks so much for the feedback! Im glad you didn't have any screen size issues and that you enjoyed the game. I'm probably going to do something about card spamming in a bigger version of the game, probably enemies who attack faster the more cards you play. Let me know if you have any more feedback as it is much appreciated.
Cool concept, but it's a little bit hard to see the monster behind you, maybe do a third-person view so you can see you're being chased? Also, the menus are a bit laggy, and the options button has no back button, so you get stuck there. Overall, though, its a really great start, it would be really cool to see this as a finished product with more levels, more mechanics, and a more fleshed out story
