Great concept, love the art, but the timer is a bit hard to see in fullscreen, and the game is really hard to beat. I think it would be nice to have a slightly longer timer and some direction or quests to complete for extra score.
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yea, I did lose out on a whole day of work for some irl stuff which sucked, so I missed that bit of polish.
Also the game is intended to more-so be a high-score sort of game, rather than a game you can "beat". It is possible to get everything and escape, but you win no matter how much you get, as long as you escape.