Really happy to hear you dug the tracks man! Thank you! :)
I used a combination of SINE Player's Rotary Brass (free) and Soundpaint Fire Brass Trio (paid 50 bucks for the bundle of trumpet, trombone, and sax)
-NOVA-
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I like the orchestration and the themes and composition work you're doing, the leitmotif you occasionally echo in is a really good touch! The critique I'll offer is the the mix levels and reverb for your instruments, and the instrument choices, can be a little strange at times. Some of them really fill up the mix and it makes it difficult to ascertain other instruments while one is playing, but again that'll come with more time and more stuff made. I can't deny the story blurb and the accompanying music is very well arranged. Good work my dude!
Howdy there stranger! You're one of the first 10 I have to clear, what a coincidence XD. Although I would've searched you out regardless because I wanted to throw a comment in here anyways.
This is gorgeous dude, you knock this stuff out of the park every time. The only critique I have is that I wish there was more of this. Like in previous jams, your synth design and choice is just fantastical :)
Holy moly dude, this is soooooo fucking good. You pulled me right in with the 2nd half of the first track and kept me on the line like a fish on a hook! I am such a sucker for this wide-open drum and guitar sound you've got going on, absolutely phenomenal work dude! Whenever I play NMS I get so curious as to how they'd compose the sound quality for the drums and guitars and you nailed that type of sound that makes feel like I'm having an out-of-body experience.
Great job!
To start, i want to say that Winter is a really well performed track. I like the melodies, where you take them, and the whimsical nature. I'm especially a sucker for windchime flourishes in general. The last track is also very dnb final boss video gamey, and it reminds me a lot of the first time I laid down a similar track because the leitmotif you use in it is really fricken good!
I appreciate the light tone you're going for too, but the mix starts to get very empty very fast and the velocity/dynamics of your notes could be improved on the first track. Respect for committing to the jam and putting out tracks regardless, cuz as a whole that's the only way any of us will improve. You've clearly got an eye for the orchestral track composition, which is something I usually struggle with, so I think you're melodies would work if the execution were better. Good job my dude!
Fantastic job with the instrumentation (and instrument choice)! Nothing sounds super out of place. I especially dig the harps in The Garden's Secret cuz the velocities are exactly what they needed to be. Court of Flowers is excitable too, the only thing I would add is that I feel you could de-quantize the staccatos on the bass/cello a bit more and mess with some velocities to get them more natural, but that's just sound-wise. The instrumentation is still great!
I had to look up K14 because I didn't know that was the name of a mixing/mastering standard, so I was a tad confused for a second lol.
You're totally right about the loudness and bad crispiness, as after listening to all the other jam tracks (yours included) I swung the pendulum too far in the other direction when mastering and I definitely didn't have to go so hard on the clipper and limiter. I find my setup tends to push me towards an overwhelming high and mid bubble as-is, and it's been a pain getting my ears to go back to hearing less of that and more bass as a "good mix" if that makes sense. Thank you for the feedback, I will take a gander at that technique and try to incorporate it next time! :)
Heya Einel, thank you so much for your feedback! I appreciate the compliments but your feedback and critique was excellant and I'm so glad you spent the time to write it out!
To give you more of my thought process before I answer your critiques, I found myself pulling from composers that, to me, gave me a bombastic yet chilly quality to their compositions. I gravitated towards Jewish composers from the 1900s, such as Mahler (who likes to realllly pull his punches and let resolutions take a measure or two more), and Japanese composers like Taku Iwasaki for his arrangement of quick string stacattos and percussion. I wished to use this project to practice string orchestration, which is something I have not really done before and would consider myself a total beginner at.
However, after listening to a few tracks from the composers you supplied, I can see that I missed the mark when it came to creating an album that actually captures the nature of the trek for yourself - there's a mysticism and longing that isn't captured by the tracks I chose as reference, as "chilly" as their writing can be. Some of my references came a little closer to tracks like "Happiness Does Not Wait" but the way in which I wrote prevented me from writing more long-form, ambient tracks. I admit that I struggle to write music that sounds like that - I often revert to more energetic (postive energetic?) tracks as I'm more familiar with the qualities they need when writing.
In the future, should we have another jam that skirts nearer to this culture, I will try and do better with regard to the reference material by finding music made by those within the culture itself. Thanks again for leaving your comment!
heya, thank you so much for your critique! You're absolutely right on that lack of "castle" feeling and an organ instead of the flute would've really gone a long way to lean into the gothic-ish castle vibe I had in my head! I'll keep that in mind when entering for another castle track in the future, thanks again! 😁
I do have a youtube channel! I've been thinking of doing audiovisual content for a while, like book reads or creepypasta/horror stuff - happy to hear you'd be interested in that too! :)
My channel is here! https://youtube.com/@nova0451?si=NGok02TWB05Bej0U
Oh man, first impressions right away - your work on the choir is intoxicating! The slow creeping strings with the slight tremolo and the sharp cutaway at 2 minutes in is great. The main menu theme and town theme continue the trend and you fill up more of that space with varieties of string and a soft piano which slots nicely into the frequencies between the other instruments. It is delightfully sincere with how dreary it is! The battle theme also conveys this but, if I have one critique, there's some heavy sub usage for the drums and the right-pitched snare or percussive element (maybe a pizzicato string?) sounds off to me. Maybe it's the extra reverb? I'm not sure, but besides that this is just divine and well executed. Great job!
I think the composing and instrument choice on this piece is spot on! There are so many interesting melodic ideas in here, and the way you utilize the percussion and bells reminds me (strangely enough) of the English dub soundtrack of Dragonball Z!? This track would fit right in there! You nailed the ability to categorize small ideas and nuances of a story, but told in audio format. My only criticisms of it are that I wish sound mixing/mastering was improved, because the concepts in here are great!
Fantastic work, especially condensed into a single track. Great job!!!
Absolutely fantastic mixing on all three of theses - I started off with Mourning Rain and my ears perked up immediately at the slow transition from rain into growling, rumbly basses. The piano drifts and falls into the track and the ambience is wonderful! Worn Hand of Death has wonderfully low sub that my headphones can barely pick up, but oh man it hits just right. Again, the sound design and effects are done excellently. The heartbeat percussion beating oddly between measures is a great way to display weariness and exhaustion. Then, Silent Watcher has this delightful panning trill and tremolo of some sort of strung instrument, and the whispers are a nice touch.
Blown away dude, honestly. Great job!!!
The compositions on your themes are really interesting - I enjoy how they seem to pull themselves from a chaotic background and form something coherent, but only for a few moments before sinking back into the void. Very appropriate for the game you thought up and the sound design feels sparkly in a very dark and mysterious way. The True God Boss theme sounds like its out of Pokemon Battle Revolution with the reverb-heavy / panned drums and I am a big sucker for that sort of drum mixing. Great job!!!










