Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NotWriting

339
Posts
4
Topics
2,322
Followers
91
Following
A member registered May 23, 2016 · View creator page →

Creator of

Recent community posts

Thanks so much!

Correct, the full game is still being tested. I will be releasing it here alongside the demo once it is done, hopefully in the next few months!

It is my pleasure to introduce you to the incredible world of d66 tables.

"Please proceed into your nearest BASIC-B PWN unit..."

Armour applies per attack but only if you can activate the equipment giving you armour. So if you are attacked for 2 and then 3 damage, and have activated equipment that gives 1 armour, you would mark 1 damage then 2 damage. 

Yes, threats always move up to their optimal range for their attacks, they don't have to use all of their movement.

Incredible. Does exactly what it says on the tin. I will use this game as a way to introduce folks to TTRPG's, and to start off fantastical campaigns in unique worlds. Hell, I'll just carry it around with me for idle moments where I want to dream a world. Helluva thing. 

The boxes on the RIG sheet next to equipment are for noting the roll results that allow you to use that equipment. This helps remind you what die results you need when fighting. For example the Reclaimed Blade Core would be 7, and the Kombinat Biped Boosters would be 1,2,3. Hope that helps!

Yup!

Oh thaks so much for being so thoughtful, I really appreciate that!

I don't mind if you share the game while it still has my old name, so long as you use my new one in any coverage of my games that is fine by me! It could be a while before I have the time to update each title so don't wait on my account. 

That's a good point. I'd say it is a finished game but it just hasn't been properly laid out. 

Yup! Updated it at the same time.

Coming soon...

Thank you!

If you refit and choose to go back to a previous area, you will need to complete that area to progress to the next one. The exception would be if you were at the Core, having completed both the Surface and the Firmament and decided to go back to the Firmament. Then while at the Firmament if you refited you could progress to the Surface instead of the Firmament, because you have also completed the Surface.

RIP C1, 2, and 3.

Thanks! I'll look at getting it fixed!

'Sup.

(Great video and great summary of the game, I loved it!)

What a joy this was to read. Fast-paced, funny, and sexy as hell. I will absolutely be coming back for more. 

It might very well work! I haven't tried myself.

It is still being worked on! I've had to put it on pause for a while to work on other projects but it's still very much in development.

Holy shit. A very clever set of rules that perfectly builds time loop stories and the feelings they evoke.

If you're a fan of Palm Springs or Russian Doll I cannot recommend this enough!

Oh shoot, my apologies. Approved!

Die-Chan clan sound off! I hope she kills me with her claws (complimentary) ! 

Somehow, in the midst of all these mind-bending new rules and runs, a poor Rescure agent named Gary is my favourite part. 

Ooey gooey goodness! Any 2 of these slimey supplements would be worth the price by themselves.

Godspeed!

Thank you!

Currently the rewards at the end of each multiplayer game do let people contribute to and build the cube by adding cards, creating new spells, etc. They can all contribute to the cube. The solo rules are there for you to play by yourself, and to get the cube started. 

More revisions to the rules will be coming!

Hey thanks! The enemy spawns just as at the first round, and spawns in your initial spawn location. 

Aw thanks so much! Please post here when you finish your hex crawl game, I'd love to see it!

I add them as people buy them. If you'd like the game for cheap I recommend my Patreon (patreon.com/notwriting) or emailing me (michael@notwriting.net) and I can get you a copy. 

The perfect amount of mechanics and writing to inspire a story of heartbreak and dread. The block tower merges effortlessly with the cards to produce the most high-stakes game of Jenga I have ever played. Romantic, sexy, and scary. 

Oh heck thank you so much!

What a cool idea! I think this is a great way to adjust the game. I've been wanting to revisit the rule book layout and if there's space I'd love to put this in.

The demo will still be available for free after the game is released. I'm also gonna test out some rules for taking your deck made playing the demo and bringing it into the full game. So it definitely could be a kind of prequel!

Hey there!

Yes, if you fail a risk roll you must continue rolling, and that counts for multiple risk it rolls. So if you succeed at the first roll in an encounter that ask you to make two risk rolls, but fail the second, you must roll again. 

There is no drawback for applying stress to a risk roll.

Thank you

Oh WEIRD. I have no idea what happened there. Thanks for the tip!

You are very welcome!

Thanks so much!

Here you go!