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A member registered Mar 26, 2021 · View creator page →

Creator of

Recent community posts

This reminds me of those old Flash games on CoolMathGames. Not only that, but this game is super creative! 10-10!

I love the art direction of this game, but my main issue with the gameplay is that Jumping seems to have some sort of input delay making the game almost impossible for me. But I do see that this was made with Py game (or some other python game framework), so I do understand why there isn't a web build of the game despite its simplicity. 

As others have said, the gameplay could be better (such as making clients appear much faster as the game goes on or make the main minigame harder as the game goes on), but everything else is great!

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Just fixed the aiming issue in the 1.0.1 Patch.

(1 edit)

Thanks for your input! I Just fixed this in the 1.0.1 patch.

:|

Alright, thanks!

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Basically what the title says, but to clarify is the C# version of Raylib allowed for this game jam?

I ran out of time to make the third coloem for the controls and forgot to make them when I updated the game. But I will draw it in the next update. Try approaching a sign and click LMB or RMB if you can't see the cursor. I'm going to look into bugs for the auto lock on. I am going to change the camera speed option in the next update as well. I am going to look into the bugs you've mentioned for the tutorial floor aswell, so thanks for your input! Also if it helps I did post a gameplay video of the entire game a cupple days ago https://youtu.be/1yJDOqbyk3s?t=98&si=JKcXBj0j2jrJU9Ax

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There Is an option to change the camera sensitivity, if you press esc to pause the game you can change the speed of the camera with this option here:

Also, I have recently updated the game that adds an auto lock-on for players who are struggling with the manual lock-on.

Yeah, I think I'm going to implement that as a different control style the next update. Thanks for your input!

There is a tutorial