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nosugrefalsi

2
Posts
A member registered Jun 14, 2020

Recent community posts

Thanks! I'll certainly try it

Okey, not to sound really dumb, but I'm super new to comprehending game files. Can you explain to me what Step 4 entails? Like, I went into the file folder and unzipped the programs within my file, like, program(?) and I can open the game once, but once I close it and try to open it again I get this error report:

6/18/2020 9:58:51 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Monocle\MonocleDefault". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Monocle\MonocleDefault.xnb". File not found.
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at Monocle.Draw.Initialize(GraphicsDevice graphicsDevice)
   at Monocle.Engine.LoadContent()
   at Celeste.Celeste.LoadContent()
   at Microsoft.Xna.Framework.Game.Initialize()
   at Monocle.Engine.Initialize()
   at Celeste.Celeste.Initialize()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Monocle.Engine.RunWithLogging()


I haven't saved all of my error reports bc I uninstalled and reinstalled it a few times, but I've gotten similar(?) reports about four times