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nopetherope

4
Posts
A member registered Oct 29, 2024

Recent community posts

I've started only 3 runs where I only have access to basic stuff that does nearly nothing but my opponent has something that stuffs mine with eggplants or milk and then I just can't do anything because I permanently have no space or my inventory is slowly overtaken by duplicating junk.

Seriously, the difference between good vials and bad vials is insane. If your opponent has something GOOD you just lose, it takes FOREVER to lose, and it hurts worse and worse the entire time.

The fact that this game is SO CLOSE to being great but manages to trip THIS HARD is painful. There needs to be counterplay in "card" games like these or else it just falls apart.

You don't need a selector, just add the anthro parts and pretend the skin color is fur.

I suggested a "Satiety" stat that would increase digestion when they're hungry then slow down digestion after feeding them enough, while also encourage character switching and adding variety by having certain character add passives even while not being actively tended towards.

I think it would also be fun to build badges around it, and it'd be fun to build a character around never being satiated eventually.

Mmm, yes. The update is fat too.