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A member registered Aug 28, 2025 · View creator page →

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(1 edit)

Yessss thank you so much!

Sounds nice! It has potential

Is that a good thing or a bad thing?

whaaat never saw that bug. 

Yea there are an absence in the items but there is an extra item in the extra game mode if you didn’t see that. Thanks for playing by the way!

Ah yes.. betting on slugs. I really enjoyed this.

For some reason i couldn't kill anybody and the art looks a bit weird. Like something is off. Maybe its the pixel size?

Overall the idea is great!

Cool idea but it could have some more mechanics then just betting and earning something.

Woaaaa this is so cool! Great job man!

Very cool game. Although i got confused where there was alot of different things in the screen. But i understood it later on. Kinda... i think.

This is a pretty cool game. I enjoy chance games like these.

No problem :D

I love the game's aesthetic but i got so disturbed lol. Really cool game.

Pretty cool game i really liked it. Could use more gameplay features tho.

What is happening in this game? It feels like im getting hypnotized. Nothing works!

The natural outcome is basically is:

"If i win against this thing enough times, i win"

What do you actually gain though?

Mechanically, this doesn't do anything.

The company is gaining more money from dead customers than the amount of money they use to make these robots.

There is no reward. This is more like a physiological game rather than a game you would play to spend time lol. There was gonna be more if i had time but i got to spoil it in text now.

Winning is calculated through multiple factors: how many rounds you survive, how often you nearly die, and how often you prevent it.

There is lore behind the game, but no reward. When you die, nothing special happens. When you live, nothing special happens either. You either die or you live.

The game is built around the idea of emptiness. Gambling isn’t exciting, rewarding, or meaningful. Even when you “win" you earn nothing of any value.

The ending is intentionally brutal. Because in real life, gambling rarely gives you anything special in return. No victory either.

Really creative. I love the artstyle and the logic of the game. The only problem is that i couldn't figure it out for a long time lol

This was pretty neat although there was a bug where if i pressed escape the audio glitched alot and it kept repeating itself over and over again i had to take my headphones all. I love the idea tho well made!

This is a neat little game. I love the visual effects on the shop!

Okay i just updated it now you can enjoy the extra gamemode without bugs (i hope) xd

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Was going to do that but I couldn’t finish it in the time I had. The use for that item was just to not feel excited, I guess. That item also has a faulty vision. Adrenaline is the most useful one. There is also a special item in the unfinished game mode and it’s a syringe that recovers your health. 

Also yes, luck, vision, adrenaline etc are items

To answer the other question, if you win, the entity dies. Was gonna put some lore drop


They also said that I can fix the always-losing issue in the extra game mode so i’ll let you know when I fix it!

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I’m very sorry but the game was made with Godot 4.6 and the GitHub mirror was not on the export templates so no matter how much I tried I couldn’t get it to work. Eventually I did it but then the pck file was too big so it didn’t do anything.


Sorry!

Is there any way that i can send you it?

(1 edit)

To get impact on your rolls you can use items that given in the fifth round. 

As for the extra game mode there was a toggle making the entity always lose and I accidentally left it on. 

The extras part was really rushed so I’m sorry!


If I just gave more attention to the debugs everything would work better…

THIS IS SO PEAK OML

I literally don't know what to do in the game. So i couldn't do anything.

Its just a black screen.

This game is honestly really good. I loved it. The art is so cool. The only problem is that it doesn't have that much playability. Pretty good overall. I didn't exactly know what was going on but it was fun.

It was so fun to make the gameplay but uh i guess i failed lol. For the ui, yes, it was rushed. I joined a bit lateeee anddd had to rush everything. So. Mb.

You are right! It was inspired by cookie clicker but I wanted to make it something more original so I came up whatever this is.

Some things cost a lot because when you get the max amount of Combos and a decent throw to the wall you get alot of points.

It feels so much better great game!

Yea sorry about that. Thank you tho! When the shop isnt letting you buy stuff the power is maxxed. It writes there. Only the bounce doesnt work cus there was 2 scripts controlling the max level and it basically... yea.

The games art is cool although the replayability is kinda off. The game was cool tho! Could use some more features.

This was very fun and addicting. I wish there were some kind of currency in the game but this was REALLY fun. Good job on this!

Thank you!

Thank you so much! I really tried to make the game as FUN as possible with all the juicy effects but i couldnt do much since i slept when there was 9 hours left until the deadline and woke up when there was 30 minutes remaining :D

The models are neat! Gameplay is kinda off but still fun. 

This was really difficult. Cool concept tho. Kinda reminds me of the games back in 2013.