I'd echo your sentiment; it would've been nice to have a semblance of agency in how you approach each of these ideals, especially when determining whether an active or passive approach was better suited for your particular playthrough. This story has a lot of potential but the lack of proactive interaction we the player receive regarding world interactions, when it's presented as us "driving" Kai, can leave a sour taste.
NiXioX
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A member registered Jan 29, 2022