cooooooooooooooooooooooooool!
👍🏻👍🏻👍🏻
nippleman
Recent community posts
haiiiii every1!! it is very suprising to see rthis channel still empty after so long being up so allow me to be the first post here!
i have modified the excellent "Dr0n3 R3Fr35h" by spiral eyes to be a bit more appealing to my insatiable lust for some extreme deep conditioning!~
you will find that every single number in the inital countdown has been given a nice and enticing trigger word to help you fall deeper and deeper each time, a second countdown has been added for extra anticipation and build up, punctuation has been scattered loosely so the whole thing flows a little nicer, and a tone more lines have been added :3
i hope everyone ejoyes going deep and brainless for this wonderfully powerful spiral :3
content warnings: mild ego wipe, no awakener, deeper each time, will erosion, resistence melting and potentially addiction forming. PERFECT FOR SHAMELESS SLUTS LIKE ME :DDDDD it should suit me, after all i made it myself. see if you can handle my daily driver :3
HypnoGenVersion=String[0.2],Name=String[Dr0n3 C0ND1TI0N1NG],Author=String[spiral eyes & subby mess],EffectStack=StringArray[Effect0=String[EffectType=String[AudioTone],Id=Int[0],Name=String[Audio Tone0],BaseFreq=Float[183.21],Orbit=Bool[true],OrbitSpeed=Float[1.4],Volume=Float[0.26],BaseInfl=Float[1.0],Freq2=Float[40.0],Freq3=Float[40.0],Freq4=Float[40.0],Infl2=Float[1.0],Infl3=Float[1.0],Infl4=Float[1.0],binaural=Bool[false],],,Effect1=String[Name=String[Spiral2],Id=Int[2],EffectType=String[Spiral],Softness=Float[-0.05],WobbleSpeed=Float[0.5],Wobble=Bool[false],RotationSpeed=Float[-2.73],Tiling=Float[1.0],SpiralBend=Float[9.14],Opacity=Float[1.0],ColorListLength=Float[2.0],Pulse=Bool[false],PulseSpeed=Float[1.0],PulseMin=Float[0.0],PulseMax=Float[1.0],ColorList=StringArray[Color0=Float[0.000089,0.305785,0.043003,1.0],,Color1=Float[0.309047,0.088244,0.5,1.0],],HueShiftSpeed=Float[2.0],HueShift=Float[0.0],Scale=Float[10.0],MeshName=String[Square],MeshRotation=Float[0.0],MeshRotationRate=Float[87.66],],,Effect2=String[EffectType=String[Text],Id=Int[3],Name=String[Text3],HueShiftSpeed=Float[-2.0],HueShift=Float[0.0],Color=Float[0.82,1.0,0.82,1.0],PulseMax=Float[1.0],PulseMin=Float[0.08],PulseSpeed=Float[8.96],Pulse=Bool[false],TextArray=StringArray[READY?,PAY ATTENTION, NOW~,10 ,FOCUS,9,RELAX,8,SINK,7,DEEPER,6,RELEASE CONTROL,5,LISTEN,4,NO WORRIES,3,NO THOUGHTS,2,NO RESISTANCE,1,SLEEP,LET YOUR MIND DRIFT,LET YOUR BODY RELAX,WARM WAVES WASHING AWAY,THOUGHTS,IDEAS,EGO,RESISTANCE.~,,JUST RELAXING,JUST ENJOYING,NO THINKING,JUST SINKING.,LET YOUR MIND GO,FEEL SUBMISSION DEVOUR YOU,WARM AND SOFT,SERVE AND OBEY,A DRONE MIND,FEELS SO GOOD.,NO NEED TO RESIST,BECOME A DRONE!,ITS SO SIMPLE,TO OBEY.,,ITS SO EASY,TO OBEY.,,IT FEELS SO GOOD!~,TO OBEY.,,THERE IS,NO RESISTANCE,WORTH PURSUING.,,DONT THINK-,DRONES SINK.,DRONES RELAX.,DRONES LISTEN.,DRONES DROOL.,DRONES FEEL GOOD!~,DRONES FEEL RELAXED~,DRONES LOVE TO LISTEN!,DRONES LIVE TO OBEY~,DRONES WANT TO EDGE.,DRONES SINK DEEPER.,EACH LOOP,THEY SINK DEEPER,AND FALL EASIER ,EACH AND EVERY ,EUPHORIC ,LOOP,ERASE YOUR MIND ,AND THINK NO MORE.,FOCUS HARDER.,,GET READY,FOR SOME STRONG,TRIGGERS~,3,2,1, BLANK,,BLANK ,,BLANK ,,NO THOUGHTS. ,LOVE THE SPIRAL., REMEMBER THAT: ,WHEN YOU,BREATHE IN,YOUR BRAINS,GO OUT.,,GOOD DRONES LISTEN,GOOD DRONES OBEY,GOOD DRONES COUNT DOWN,FROM 10 TO SLEEP],EnableFadeIn=Bool[true],EnableFadeOut=Bool[true],LifetimeMin=Float[1.0],LifetimeMax=Float[1.0],FadeInMin=Float[1.0],FadeInMax=Float[1.0],FadeOutMin=Float[1.0],FadeOutMax=Float[1.0],ReappearMin=Float[1.0],ReappearMax=Float[1.0],RandLoc=Float[0.0],RandRot=Float[0.0],RandScaleMin=Float[0.42],Scale=Float[10.0],RandomText=Bool[false],RandScaleMax=Float[0.42],Font=String[Orbitron Bold],],,Effect3=String[EffectType=String[BackgroundColor],Id=Int[3],Name=String[Background Color3],HueShiftSpeed=Float[0.25],HueShift=Float[0.0],Color=Float[0.029078,0.290778,0.075602,0.34],PulseMax=Float[1.0],PulseMin=Float[0.0],PulseSpeed=Float[1.0],Pulse=Bool[true],],],
cute little particle effects that move outward/inward with the spiral?
make the center of the spiral tighter and decrease the thickness as it gets closer to the center, so it looks like it pulls you down to a single point as opposed to a blunt end. this would significantly improve my staring experience!
like that one haha 😵💫
a-anywyas, good work guys...,, very intuitive to use!
is there a way to
A. turn off automatic signal processing?
B. Turn the radio's volume down?
C. import files(pictures, mp3s) while the game is running?
Or are these things impossible ATM?
Also, sorry most of the comments here are people too dense to do a quick google search, or to discover things on their own. Also, sorry for phrasing my feature request as an open ended question to sound less demanding.
wouldn't a better transparency solution involve just having the actual assets be transparent over the inbuilt windows "transparent" color; in order to avoid the transparency overlap currently present?
I did a poor job of explaining this so I'll leave an example.
Current system:
Each sprite utilizes the inbuilt windows transparency system. When an overlap occurs the faux transparent pixels overwrite opaque pixels.
Proposed system:
Each sprite is stored as a transparent PNG overlayed over a background of the faux transparency to produce a more accurate effect. Is the current windows transparency system too inefficient to achieve this without significant overhead?
Also do you have devlogs available? i would like to make my own desktop gadgets at some point.
Thank you, and please ignore my username.
Every time this game crosses my admittedly sporadic stream of consciousness I revisit this page, hoping for the text "Dec 14, 2020" to have changed. But alas, I always return disappointed. At least I'll always have my memories of exploring the ever changing halls of the infinite museum, to look back on fondly.