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nippleman

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A member registered May 23, 2019 · View creator page →

Recent community posts

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You use grab mainly to reposition items in the world without moving them to inventory.

when in the world using is for activating an items subfunction. for food its eating, for the drive box its taking the lid off.

when an item is *held* in your offhand,  you use its subfunction by clicking. this way you can use food without worrying about dropping it, for example, or to equip a tool so you can use it's subfunction ON an item. since you cant use food any other way than eating, that's all it lets you do, does that explanation help clarify the control sceme at all? i would not enjoy this game much if its interaction mechanics were simplified, the depth of what you can do in it is what i play it for X3

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the game has a lot of settings, i know its a slough to read through but most of what ur complaining about is modifiable by the user. i rather like the complex item interaction system, sure there are some quirks that make the game frustrating at times, but there are ample difficulty adjustment settings and even a "change how long a day lasts" slider. if you're struggling to make ends meet i suggest turning the day speed down so that time passes more slowly. Personally i have mine set to 0.8, but it goes down to 0.5. It can be located in the popout menu to the right of the "load a save" ui when you click on your save slot. You can also disable falldamage, physics damage, server minigames you dont like, nightmares, bloodloss,  coordinate radar fuse decay, drone tower fuse decay, and i think even transformer decay in this menu. the old controlls forced people to hold shift alt e and also scroll thru a menu at the same time, and that is rlly bad for people with coordination issues, and frankly, I think the game has become much more playable and accessible overall because of it. sure, a toggle to go back to the older system would be nice, but getting used to the new controls isn't that hard, and you can also change the timing of the hold action to make it faster and more fluid. I get that it can be confusing at times but the tutorial and the help and info menu explains almost everything if you just have the stamina to read it.
TL;DR

turn down your day speed so you have more time to get your stuff done so you don't need to optimize as much, and turn the game mechanics that bug you off. the controls being different, sucks I'm sure, but you have the capacity to learn and remember new ones, And once you nail them(and dial them in to your needs with the settings menu) they're pretty quick to use! also signal triangulation just looks cool, i think that's why it was implemented tbh, i like it, personally. 

P.S. if you dont like repairing the ATV, just reset its position and stats, that puts it back in alpha base, and fully repairs and cleans it. you can access it by clicking on a saveslot of your choice and pressing the "open save data reset menu."  there are also buttons for fully cleaning the base, change what day you're on,  resetting the player's position and stats, and removing all your upgrades, so make sure you only have what you need selected. also its rlly easy to get infinite points and items in the story by putting stuff in the mailbox and loading backup saves. its handy for when you accidentally loose stuff or when you want to cheat :D  (the mailbox is storage between save slots and its content is based on the most recent main save)

 CHEAT SOLUTION FOR BEING TOO ANNOYED BY TRIANGLE!!!!!!!!!

STEP 1: DUPLICATE EXPENSIVE SMALL ITEMS! 

STEP 2: SELLL THEM ALL AND BUY [ping cooldown upgrades] TO THE MAX! [also cursor speed so you can get to signals quickly]

step 3: teleport all coords to the signal thats green

p.p.s. i play with swap hold and press "r" actions turned off, its on by defaut for some reason  

ive found that even proton is buggy between updates, i have to completly delete the profile and remake it a couple times.

guys you can buy a rake and use it to clean up the trash piles like the shovel. it costs 500 bucks but its worth it cuz it also makes farming much cleaner cuz it doesnt make dirt clumps like the shovel does.

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im also playing on proton steam on linux and i have no issues,  what distro are you on? and what proton version

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guys theres an upgrade module that has a triangle visualizer that helps alot 

and when you allign all three points you can click the yellow button and itll show you exactly where the center is! :DDDD

you can sell the trash?!?!?!??!?!!??!?!?!?!? i didnt know that dude im gonna sell so much stuff now

i also dont like that it resets the compass target, if you die while in between satelites its easy to forget that the compass has reset and then you end up going straight north X3 i think it also forgets some component of the signal stuff too, but i dont remember exactly what.

cooooooooooooooooooooooooool!
👍🏻👍🏻👍🏻

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haiiiii every1!! it is very suprising to see rthis channel still empty after so long being up so allow me to be the first post here!

i have modified the excellent "Dr0n3 R3Fr35h" by spiral eyes to be a bit more appealing to my insatiable lust for some extreme deep conditioning!~

you will find that every single number in the inital countdown has been given a nice and enticing trigger word to help you fall deeper and deeper each time, a second countdown has been added for extra anticipation and build up, punctuation has been scattered loosely so the whole thing flows a little nicer, and a tone more lines have been added :3 
i hope everyone ejoyes going deep and brainless for this wonderfully powerful spiral :3 

content warnings: mild ego wipe, no awakener, deeper each time, will erosion, resistence melting and potentially addiction forming.  PERFECT FOR SHAMELESS SLUTS LIKE ME :DDDDD it should suit me, after all i made it myself. see if you can handle my  daily driver :3




HypnoGenVersion=String[0.2],Name=String[Dr0n3 C0ND1TI0N1NG],Author=String[spiral eyes & subby mess],EffectStack=StringArray[Effect0=String[EffectType=String[AudioTone],Id=Int[0],Name=String[Audio Tone0],BaseFreq=Float[183.21],Orbit=Bool[true],OrbitSpeed=Float[1.4],Volume=Float[0.26],BaseInfl=Float[1.0],Freq2=Float[40.0],Freq3=Float[40.0],Freq4=Float[40.0],Infl2=Float[1.0],Infl3=Float[1.0],Infl4=Float[1.0],binaural=Bool[false],],,Effect1=String[Name=String[Spiral2],Id=Int[2],EffectType=String[Spiral],Softness=Float[-0.05],WobbleSpeed=Float[0.5],Wobble=Bool[false],RotationSpeed=Float[-2.73],Tiling=Float[1.0],SpiralBend=Float[9.14],Opacity=Float[1.0],ColorListLength=Float[2.0],Pulse=Bool[false],PulseSpeed=Float[1.0],PulseMin=Float[0.0],PulseMax=Float[1.0],ColorList=StringArray[Color0=Float[0.000089,0.305785,0.043003,1.0],,Color1=Float[0.309047,0.088244,0.5,1.0],],HueShiftSpeed=Float[2.0],HueShift=Float[0.0],Scale=Float[10.0],MeshName=String[Square],MeshRotation=Float[0.0],MeshRotationRate=Float[87.66],],,Effect2=String[EffectType=String[Text],Id=Int[3],Name=String[Text3],HueShiftSpeed=Float[-2.0],HueShift=Float[0.0],Color=Float[0.82,1.0,0.82,1.0],PulseMax=Float[1.0],PulseMin=Float[0.08],PulseSpeed=Float[8.96],Pulse=Bool[false],TextArray=StringArray[READY?,PAY ATTENTION, NOW~,10 ,FOCUS,9,RELAX,8,SINK,7,DEEPER,6,RELEASE CONTROL,5,LISTEN,4,NO WORRIES,3,NO THOUGHTS,2,NO RESISTANCE,1,SLEEP,LET YOUR  MIND DRIFT,LET YOUR BODY RELAX,WARM WAVES WASHING AWAY,THOUGHTS,IDEAS,EGO,RESISTANCE.~,,JUST RELAXING,JUST ENJOYING,NO THINKING,JUST SINKING.,LET YOUR MIND GO,FEEL SUBMISSION DEVOUR  YOU,WARM AND SOFT,SERVE AND OBEY,A DRONE MIND,FEELS SO GOOD.,NO NEED TO RESIST,BECOME A DRONE!,ITS SO SIMPLE,TO OBEY.,,ITS SO EASY,TO OBEY.,,IT FEELS SO GOOD!~,TO OBEY.,,THERE IS,NO RESISTANCE,WORTH PURSUING.,,DONT THINK-,DRONES SINK.,DRONES RELAX.,DRONES LISTEN.,DRONES DROOL.,DRONES FEEL GOOD!~,DRONES FEEL RELAXED~,DRONES LOVE TO LISTEN!,DRONES LIVE TO OBEY~,DRONES WANT TO EDGE.,DRONES SINK DEEPER.,EACH LOOP,THEY SINK DEEPER,AND FALL EASIER ,EACH AND EVERY ,EUPHORIC ,LOOP,ERASE YOUR MIND ,AND THINK NO MORE.,FOCUS HARDER.,,GET READY,FOR SOME STRONG,TRIGGERS~,3,2,1, BLANK,,BLANK ,,BLANK ,,NO THOUGHTS. ,LOVE THE SPIRAL., REMEMBER THAT: ,WHEN YOU,BREATHE IN,YOUR BRAINS,GO OUT.,,GOOD DRONES LISTEN,GOOD DRONES OBEY,GOOD DRONES COUNT DOWN,FROM 10 TO SLEEP],EnableFadeIn=Bool[true],EnableFadeOut=Bool[true],LifetimeMin=Float[1.0],LifetimeMax=Float[1.0],FadeInMin=Float[1.0],FadeInMax=Float[1.0],FadeOutMin=Float[1.0],FadeOutMax=Float[1.0],ReappearMin=Float[1.0],ReappearMax=Float[1.0],RandLoc=Float[0.0],RandRot=Float[0.0],RandScaleMin=Float[0.42],Scale=Float[10.0],RandomText=Bool[false],RandScaleMax=Float[0.42],Font=String[Orbitron Bold],],,Effect3=String[EffectType=String[BackgroundColor],Id=Int[3],Name=String[Background Color3],HueShiftSpeed=Float[0.25],HueShift=Float[0.0],Color=Float[0.029078,0.290778,0.075602,0.34],PulseMax=Float[1.0],PulseMin=Float[0.0],PulseSpeed=Float[1.0],Pulse=Bool[true],],],
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also linux build plz hehe, also also, add a check when closing to see if the current spiral configuration matches the most recently loaded/saved file,  as opposed to popping a notification each time you try to close the app!

HypnoGen community · Created a new topic suggestions!

cute little particle effects that move outward/inward with the spiral? 
make the center of the spiral tighter and decrease the thickness as it gets closer to the center, so it looks like it pulls you down to a single point as opposed to a blunt end. this would significantly improve my staring experience! 

like that one haha 😵‍💫
a-anywyas, good work guys...,, very intuitive to use!

it doesn't really matter what engine the games made in it's not like it's doing anything particularly unique to the blender game engine...

You left input gravity on.

loVE IT!!! <3<3♥

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is there a way to 

A. turn off automatic signal processing?

B. Turn the radio's volume down?

C. import files(pictures, mp3s) while the game is running?

Or are these things impossible ATM?

Also, sorry most of the comments here are people too dense to do a quick google search, or to discover things on their own. Also, sorry for phrasing my feature request as an open ended question to sound less demanding.

it does

Is there any way to turn off automatic signal processing?

wouldn't a better transparency solution involve just having the actual assets be transparent over the inbuilt windows "transparent" color; in order to avoid the transparency overlap currently present?

I did a poor job of explaining this so I'll leave an example.

Current system: 

Each sprite utilizes the inbuilt windows transparency system. When an overlap occurs the faux transparent pixels overwrite opaque pixels.

Proposed system: 

Each sprite is stored as a transparent PNG overlayed over a background of the faux transparency to produce a more accurate effect. Is the current windows transparency system too inefficient to achieve this without significant overhead?
Also do you have devlogs available? i would like to make my own desktop gadgets at some point.
     Thank you, and please ignore my username.

it's probably a tall order, but if you could add linux support i would be extremely gratefull!

Such a cool concept!

why is it titled "West Wing"? we're on a space station, there is no north?

Thanks!

i'll test this out later!

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How do you use the tv? what filetypes are accepted? i tried youtube links but they allways error, And mkv files don't seem to work.

yeah I figured it out eventually

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I keep getting daily tasks that require 9 tapes!

the max you can fit in a box is 8! and you can only submit one at a time!!

good game though! Also I keep accidentally pressing the c key when i want to zoom and I fall on the floor.

I'M ON DAY 15 AND i do not have sandbox mode unlocked.

can we get the map as a png(so i can print it out) or an ingame item so we can chart our routes when situations change in the field? like if a server goes down, i like to plan my routes out efficiently, and pulling up the photo i took on my phone is a little bit immersion breaking.

they're not downvoting "because they have a disability", they're not downloading because this person appears to be demanding that no games contain math, because they don't feel like using a calculator.

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Nobody who creates free content on the internet owes anyone anything.

just ftr.

WOOOOOO BABY!!!!! THAT'S WHAT I'M TALKING ABOUT!!!!! YEAHHHHHHHHHHHH!!!!

figured it out, if you don't ask to transition with gabby untill after you get the car, do it and then back out, you will be locked out of the car. i can provide a save if you need it, but it should be a simple fix.

hey, my save is broken. after doing some quests i appear to have lost the ability to drive to town permanently. is there any way to fix this?

I figured that out eventually, thanks anyway! Very fun game!

that's right!

The google API changed and the game doesn't work for anyone. I wish you had read even the first comment before yours, and you would have realized it was not a computer-specific problem.

Every time this game crosses my admittedly sporadic stream of consciousness I revisit this page, hoping for the text "Dec 14, 2020" to have changed. But alas, I always return disappointed. At least I'll always have my memories of exploring the ever changing halls of the infinite museum, to look back on fondly.

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How do you find new/different ships? my radio receiver isn't picking anything up in most fractals.

i had a space in the directory ):