Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nimble Tools

287
Posts
4
Topics
649
Followers
1
Following
A member registered Jun 05, 2015 · View creator page →

Creator of

Recent community posts

When you say your PC crashed, what do you mean by that? Is it a blue screen error? Does Windows freeze up?

Usually these kinds of problems are not caused by any particular software, but it's more the fault of a driver and/or specific hardware.

It's a false positive. You can freely add it to the allow list in Windows Defender.

You mean the file is suddenly deleted? I'm not sure what would cause this, maybe it's something in your system?

Wow it sure has been a while! Sorry for the delay. This should now be fixed in 1.2.3 :) https://nimble.itch.io/kick/devlog/661915/nimble-kick-123-released

Hey, sorry for the delay, the update is now (finally) out. Let me know if that solves the problem for you! https://nimble.itch.io/kick/devlog/661915/nimble-kick-123-released

Hi Roy, sorry for the delay. Can you check if 1.2.3 works for you? https://nimble.itch.io/kick/devlog/661915/nimble-kick-123-released

(1 edit)

Hi, Nimble Kick 1.2.3 is released now. (https://nimble.itch.io/kick/devlog/661915/nimble-kick-123-released) Let me know if that solves your problem!

Hi, I will try to upload the update for Nimble Kick on MacOS tomorrow.

In that case, since you mentioned the plugin manager shows it, I recommend consulting the FL Studio manual or contacting the FL Studio support.

I think this is a bit of an FL Studio question. You might have to Star/Favorite it for it to show up in your quick selection menu.

The AU version should be included in the MacOS download! 😊

Nimble Kick does its best to detect the pitch but it's not always correct, especially if your kick doesn't have a whole lot of clear low end frequencies.

Can you tell me more about what you mean with it throwing off the pitch? What happens exactly?

Are you sure you've put it in the right directory? FL Studio's plugin manager will show you the directories it's looking for.

You can contact support@itch.io for this.

Unfortunately we don't have a good way of doing a trial version right now, but we've been thinking about potential ways to solve that. It will be a while until we have this figured out though, so don't count on it to come anytime soon. Sorry about that! :(

Please send an email to support@itch.io.

Yes, Argent Compressor should work natively on Apple Silicon as of 1.2.0 :)

In Finder, press Shift+Cmd+G, and then type "~/Library" to get to the Library folder. You might have to create the VST3 folder yourself if it doesn't exist yet.

I understand the sample loading problem, I already have a fix for that which I will be releasing soon. I'm just curious about the crashing; does Logic say anything else? What are you doing when Logic says it's causing instability?

Not sure about that crash - do you have a crash report? Is it any specific sample that is causing a crash?

As for when the update will release, it might take another week and a half, as I am currently traveling in a different continent :)

Yep this has been suggested a number of times already. I'm curious in what way you're envisioning this though - do you mean just doing it to "edit" a kick, or to change the pitch in real-time, like when you're playing different midi notes?

It should be possible! Noted, thanks :)

Can't guarantee anything, because I have a lot of other projects I am also working on, but I do want to get an update out!

You need to put the file in ~/Library/Audio/Plug-Ins/VST3 or Components.

(1 edit)

Hi, was it you who I emailed earlier? If so, I have sent you a fix for this.

And for everyone else who needs a fix for this, I will release this as an update as soon as possible!

Have you moved the files recently? If you put those files back in their original location, Nimble Kick will be able to find them again. For future reference, you might wanna consider enabling "Embed sample in plugin state" in the settings (click the "..." button in the bottom right).

Hey, I replied to the Nimble Kick thread with a general answer for this. This should also work for Misstortion 2. Let me know if this solves your problem: https://itch.io/post/7744345

On Mac, you might need to add Nimble Kick to your system plugins path, as FL Studio doesn't automatically add the user's local plugins folder to its plugin manager.

To get to this location in Finder, open a Finder window, then in the top bar click on "Go" followed by "Go to folder" (or press Shift+Cmd+G), then type "/Library" (note the slash at the start). From here, navigate to "Audio" -> "Plug-Ins". In here, you might need to create a "VST3" folder if it doesn't exist yet. Inside of this folder is where you place Nimble Kick.vst3.

Then, open FL's plugin manager and re-scan for plugins. Nimble Kick should now show up.

Oh I didn't realize you were talking about Mac in your other comment. I only have an M1 Mac, so I can't test on M2 myself, but I'll take a look at this on my M1 tomorrow.

Are you sure you placed the file in the correct folder? Have you tried re-scanning your plugins in the FL Studio plugin manager?

Incredibly detailed! Thank you for writing this!

Make sure the right-most button on the bottom of the UI is checked, this turns the Tone knob from a frequency knob to a note knob.

I'm afraid I don't really understand the problem, that's why I asked for a video. Were you having trouble doing a video recording?

I'm not sure I understand the question. If you want to pitch the punch separately from the tail, there is currently no feature for that in Nimble Kick. It's a frequently asked for feature though, so I might still introduce it at some point.

(2 edits)

Nimble Kick should be Apple Silicon compatible as of 1.2.0, so you shouldn't need Rosetta. Can you not get it to work?

Good point. I'll have to think about this in UI. Thanks!

The reverse reverb is a cool idea, but might be hard in practice, as you'd pretty often have kicks that are longer than 1/4. I'll keep it in mind though, I like the idea a lot!

There's been suggestions for outputting punch & tail to 2 separate outputs instead of only the main output signal. I haven't experimented a lot with this, but I do know that FL Studio potentially supports it. Not sure if this will be possible in all DAW's, but having this feature will allow for a lot more flexibility per part of the kick.

Sorry, I did not see your comment before, and I was very busy yesterday, so your message notification got lost.

Do you think you can make a video of your problem? I'm not sure I've heard of this happening before. Are you saying that all algorithms sound the same as if you were using Resample?

Maybe you are using the "resample" algorithm?

Yes! I do have plans to implement things like that. Currently I am trying to juggle my time between 3 or 4 different projects, so it's taking me some time to figure stuff out, but you should be able to expect more exciting features this year!