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That's really weird. I just tried 1.0.4 on Logic myself and it seems to work just fine. Are you sure that Nimble Kick in Logic is routed correctly and all? Can you try it in an empty project?
Couple things that could be the problem here:
- Have you entered your license key in the dialog that comes up when you first start Nimble Kick? On MacOS the dialog might be a bit hidden behind other windows in some cases, this is an issue I'm aware of.
- Which notes are you playing? You'll have to look for the right octave, as notes outside of the pitch range won't play any sound.
It depends - if you're using the "Resample" algorithm you'll end up with the most basic pitching possible, I wouldn't recommend using that unless you have a good reason for it. You should probably stick with Time Machine.
If you're already using the time machine algorithm and you're noticing this problem, that's normal as well depending on the sample you put in. Due to the nature of the algorithm, you're better off using samples that are slightly longer than your beat length. For example, if your track is 150 BPM, don't make your kick sample exactly 400ms, make them slightly longer such as ~450ms, because otherwise the algorithm won't know how to fill up the empty space at the end.
Alternatively, you could just set the Stretch knob to ~111% to compensate for the artefact.
Yes! I am pretty sure I figured out the problem and am working on getting a fix out very soon. Can I email you a test version of 1.0.4 so you can test it before I release it? (Let me know your email address too.)
I heard their support is very busy right now due to Covid, the summer sale, and the recent racial justice bundle, so it might take a few days for them to answer you.
If you'd like to have the download right now, you can send an email to firstname.lastname@example.org and I'll send you the zip as an attachment directly. You can include your key in the email as well.
which version of Logic are you using?
Edit: Oops, sorry, it's in the thread title! I need new glasses.. :D I'm gonna have to try this on my Mac. I don't regularly use Mac so Apple might've broke something. Thanks for the report!
That sounds odd. Have you tried using a different browser to download it? (Additionally even a different computer?)
If you keep having the issue, you should contact the Itch support.
(It might even be possible to download Nimble Kick using the Itch client if that's your kind of thing.)
The mode knobs control the filter slope. "Legacy" in this case comes from one of the first versions of Misstortion 1, where the only available mode was a 12 dB/octave filter with a low Q value. I kept this specific mode because it was one that Headhunterz used a lot before I released Misstortion 2.
When you check the pre-dist clip filter option, the distortion is applied after the low pass filter (the clip filter) rather than before. This can be useful if you to put a focus on distorting certain lower frequencies without losing clarity in the high end.
Interesting bug. I don't have a Studio Once license unfortunately so it'd be a bit hard for me to test, but I will try this same thing in some other DAW's.
Can you check if you both have the same Nimble Kick settings? (in particular the "store sample in project" checkbox)
Thanks for the suggestions! For the first suggestion, you can try using the Pogo knob (with "Punch only" checked), which might help for you, although of course it's not ideal. I know some people have used it for that purpose though.
The second suggestion is interesting, but I'm afraid that adding things like that could make the plugin unnecessarily complex - eg. it might be better to layer different kicks/punches over each other, render them out, and then put that into Nimble Kick.
I'll definitely be keeping your suggestions in mind though!
When did you buy it exactly? You should've received an email from Itch with a download link. You might've typo'd your email address if you never received an email. It would be good to get into contact with Itch.io's support in that case.
Indeed, I can't release it as a VST2 unfortunately. :( Building as a Linux plugin is a bit difficult as well since I believe I need a fork of Juce in order to build it, which kinda sucks. Might try some day though!