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nilomusso

73
Posts
1
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6
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A member registered Apr 23, 2021 · View creator page →

Creator of

Recent community posts

You're welcome. It took me some time to figure that out.

On the map, choose a path to the question mark.

https://www.epicgames.com/store/pt-BR/p/brothers-a-tale-of-two-sons

It's free :)

Creative and fun. Good work!

The war is tough ho ho ho!
I'll keep the the game :D

Good work!

Take a look, it's a good one :)

Genius!

Nice game. A post jam version would be great.

Keep up the good work!

Really nice game! My brain hurts but I had fun.

Good job!

I really liked your game. I keep imagining it as a moment of tension in a fantasy RPG.

Nice! Well done!

Rate for a rate? :)

https://itch.io/jam/scorejam17/rate/1372685

Do I see a little inspiration from Brothers: A Tale of Two Sons?
You had a great idea that can grow to a nice and bigger puzzle.
Good job!

Really nice! I like the low poly aesthetics.

Top-notch!
Incredible polished. Congrats!

This one is 10/10 imho!
Very creative and challenging.

Excellent work!

Were you working by yourself?

Thank you! I'm flattered.

It's nice to hear that.

My initial plan is to release a polished version. Not going crazy with more mechanincs or assets.
I'll let you know!

Nice game! I endorse the suggestions below.

https://itch.io/jam/scorejam17/rate/1372685

My goal is to rate every submission :D

Excellent submission. Congratulations!

Thank you!
By myself, forever alone :p

Thanks! :D

Thank you!
I agree, the keyboard controls can be efficient but not intuitive.

A levels mode would be awesome.

Thanks, I appreciate that!

Thank you!

I'm considering the suggestions :)

Thank you!
Each chunk is handmade and the level is a random sequence of chunks following a difficulty progression.

Yeah, the game pacing is too fast.
The first idea was to give the player a limited number of blocks to place anywhere. But without limited blocks and defined tiles to place the game feels fair. What I think would be nice is the possibilty to remove a block or instantly replace it.
Im glad you like the game.

Thank you! I'll keep you updated of any dev progress.

The level is a random sequence of handmade chunks in a difficulty progression. The first one is always the tutorial. The flag is the end of a chunk. The gap between the blocks is the transition of one tilemap instance to the next. I will change it in the future, using only one tilemap.

The blurry text and the lack of music is a consequence of bad time management.

Thanks for the feedback!

Thanks!

(1 edit)

I really like your suggestions. They are in the backlog already.
The cover is not perfect so does my game ;)
The egg is in hard time, facing the abyss, and needs help. Everybody can be fragile like the egg sometimes.
I'll probably keep the game developing and improve it.
Thanks for your time to comment on my work!

I'm glad you like it!

A game about an egg... Interesting... :p

Nice work!

Stardew Wasteland!

Nice game. Waiting for an update!

10/10

My only suggestion is a sonore feedback when the dash cooldown is over.
Great job!

Great style and impeccable gameplay.
On my top list!

I loved the graphics.
Sadly I had to stop at wave 11 to rate other games xD
Good work!

Impressive! I want to play on a crowded server :p

Nice art style. Good job!