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Night+Gale

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A member registered Sep 17, 2016 · View creator page →

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This was a lovely short read!  I enjoy a lot what you did with the utilization of type font throughout in order to express things about the systems/happenings.  There's a lot of little things you do with sound and flat colors in order to save your resources for other things - focus on words or the expressions that Kaoru makes once she appears.  The very dead-eyed expression she makes at the end is particularly my favorite, but perhaps that's an easy pick considering.


I also like what you did with the illusion of choice here.  I read through it a couple of times and just thought about it.  I like the implication around what Enna is versus how Kaoru may exist as a handler.  It feels like there's more to Enna that she doesn't know about herself - something that Kaoru knows but is refusing to tell her.  The constant repetition of her asking Enna to be a 'good girl'.  There's a lot of light details around events that make me ask questions and that's always a good thing in a short VN of this style.  I'll be keeping an eye on your future projects!

I love this game.  I love mysteries that focus on the emotional core of the characters and I love detailed VNs that have a good length but aren't too long.  Also?  I love women.  I love when girls hurt each other and struggle.  I love when young women have the chance to struggle and fight against terrible social odds.  I love allegory and I love being gay.


This is a good game.  It should not be free for the amount of time and effort put into it, but it is!  So play it.  I love it.

the intense deja vu refracted through a shattered lens of something like ... the trauma of living and continuing on that i felt from this was Real Good.  i love the way that words are put together here.  it's precise.  it summons the idea of a dream, or a google translate, or when you're trying to talk to people on a forum or chatboard wherein no one speaks the same language, and you're all trying to figure out some middle ground.  it's both funny and nightmarish.  which is funny because it's also very comforting and familiar in its content.  i fully understand this as a semi-horror game at the same time as having very happy feelings about what it reminds me.  the dream-nature of looking back on old memories and the way they're broken up, or literal, or smoothed out and over as the things you understood then are understood differently now.


anyway i'm hype for the full release.  thanks for this work.

After playing the Demo Disk, I replayed the enigma machine and then the echostasis demo.  and it occurred to me i never typed in that six digit number to dreamscape.  then the connections too ... the statue, the barn, the trio.  the mother, the daughter, and the holy ghost - sort of.  living in the shadow of your own death, indeed.


i love this game and i love all the others and it makes me feel a really certain way.  it speaks to me like little does.  i'm one of those people that saw supergreatfriend play mothered and then got super attached to thinking about everything in the series, and the demo disk has made me even more excited for what echostasis thematically represents to it all.  it's not often i'm excited for new games these days.  thanks for the work you've done.  it's the kind of stuff i really have always wanted to see made.