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NICO_THE_PRO

13
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A member registered Jan 23, 2019 · View creator page →

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Delay is a tactic turn based board game where you can play against different players all around the globe!
The game also has a built in map editor, so you can save, load and publish maps created by you for other people to play!

Download it here: https://nico-the-pro.itch.io/delay

This is a game that exists is a story-based meta-game about a game-maker who doesn't know how to make games! It's freely inspired from the game "There is no game".

Throughout the story you will be met with different choices that will affect the story-line and bring you towards different finales.

At this point in time only the first chapter of the story is released! More chapters are already in development and will be ready to play soon!

Download it here: https://nico-the-pro.itch.io/this-is-a-game-that-exists


Catch Fish is a 2d arcade singleplayer game which consists in grabbing the most amount of fish while keeping an eye out for bubbles that can refill your oxygen bar.

The game features 4 different difficulty levels!

You can also compare your scores with the rest of the world since the game features an online scoreboard for each difficulty level!

This game was created in roughly **3 days for the "Weekly Game Jam - Week 93".**That said it was really fun to work on this project and I believe I will keep updating it with new features after the Game Jam closes.

Have fun!

Download the game: https://nico-the-pro.itch.io/catch-fish


Glass Cannon is a shoot them up space game with a shop upgrade system.The game is composed of infinite waves that get progressively harder. It also features an online scoreboard system.The shop has 5 different ship upgrades, but there is a twist: your healthbar is the currency, so be careful or you'll end up losing!

This game was made for the Ludum Dare 44 Game Jam!

Play the game: https://nico-the-pro.itch.io/glass-cannon

~ ~ ~ Game Creators ~ ~ ~ 
Pyoid, Akusan - Team Leaders
NICO_THE_PRO - Head Developer
nka1024 (Head Artist)
Scowsh (Sounds/Music)


(1 edit)

Hey there! I am new to game development and I have been looking for a place to publish my first game, which I created with Unity!

It's a 2D Sokoban style retro puzzle game and editor! Meaning you can create your own puzzles, publish them, play and rate other people's ones!
But it has many more features than just the basic Sokoban puzzles! It contains portals, blocks you can step on a limited number of times, one way blocks checkpoints, keys and much more!

It is getting constantly updated, in fact even if it's stable, I am trying to implement new features at least every 2 weeks!

Click here to try out the game!

Tell me what you think and if you have any suggestions be sure to share them and I'll take them into consideration for the next update!

I have also attached a Youtube playlist with all of the game features introduced from the first version of the game to the current one, if you are interested!

Thank you for reading, have fun :D