Really cool reverse engineering fractal game. Lots of possibilities for other vibes (alien parts, crystals, characters with accessories, custom designs, etc). Would also be nice to build out the leveling, maybe there's multiple modes (ez, medium, hard). I did get a bunch of similar puzzles in a row, might be good to prevent that. And I'd make the user start from scratch each time, though with the right leveling maybe it makes sense to keep building on. Thanks for jamming!
Nickplaymath
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Nice take on Battleship. It still needs either a dig optimization mechanic or some kind of lose mechanic for digging in the wrong places (digs up bad guy, bomb, breaks on rock, etc). Also once the rotations start happening, you need something that scaffolds the user to that new mechanic, either tutorial or some kind of story (tornado or something). Also needs more levels, either manually, or invest in dynamic puzzle generator. Definitely has potential. Thanks for jamming!
Panda Paul's Planetary Playground jam comments · Posted in Panda Paul's Planetary Playground jam comments