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Nick Nikolaou

25
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4
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3
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A member registered Jul 15, 2021 · View creator page →

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I like the idea of having limited power and having to choose which towers are powered on/off. Makes the (usually) passive TD attack phase more interesting.

I think this has a lot of potential. A combination of dome keeper a drill core. Well done!

Beautiful voxel art and super polished for a gamejam game. I agree with the previous comments re: movement speed

I think the game could benefit from a map/minimap or a (semi) predictable level layout so it doesn't feel like you're randomly choosing a path but getting a strong build/weapon and one shotting enemies is very satisfying

Simple concept but great use of the limitation. Those high jumps are very fun



It took me an embarrassingly long time to beat the boss. Love the art style. Well done!

Very fun concept. Loved the idea of custom events -> actions

I had the old Icy Tower game in mind while making this :) Thanks for the feedback!

Running over zombies is very satisfying

I don't usually enjoy puzzle games but the "one more round" factor is strong with this one.  The timer was a great idea.

Almost level 8!


Well done!

Absolute chaos, well done!

Love the use of the limitation. The random weather events make it much more fun (and challenging)

Creative idea with a beautiful art style 

Thanks, glad you enjoyed it :)

Thanks, appreciate the feedback

Thanks!

Thanks!

Interesting take on the limitation!

Thanks!

Glad you liked it :) Thanks for the feedback, all great suggestions

The raiders leave muddy footprints that need to be cleaned

Really like the weapon variety

Very interesting use of the limitation. Well done

Cool concept!