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nickdoneysr

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A member registered Jun 21, 2025 · View creator page →

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Mandela Effect

"Mandela Effect" is an immersive, choice-driven text-based RPG that transforms a dystopian sci-fi novel into an interactive quantum thriller. As temporal agent Elias Kronos, players navigate fractured timelines plagued by Mandela Effects—collective false memories that signal reality's unraveling. Through branching narratives, stat management (Resolve, Stability, Health), inventory puzzles, and mini-games resolving memory paradoxes, players hunt "Architects" weaponizing history's divergences. With retro 8-bit aesthetics, procedural chiptune audio, and multiple endings based on ethical dilemmas, the 4-6 hour experience explores themes of memory fragility, loss, and the hubris of rewriting fate, blending narrative fidelity to the source manuscript with replayable agency in a single-page browser adventure.

Iron Outlaws is an immersive, text-based interactive adventure game set in the rugged High Country of Victoria, Australia, in 1878. Players assume the role of a young Irish Catholic selector turned bushranger, joining the legendary Ned Kelly and his gang in a rebellion against corrupt police ("traps"), wealthy squatters, and systemic injustice. Through branching narrative choices, skill checks based on customizable attributes, tactical turn-based combat, inventory management, reputation building, and exploration of a hex-based map, players navigate a historical drama of robbery, ambushes, and moral dilemmas. The game culminates in the infamous Glenrowan siege, with multiple endings ranging from martyrdom to revolutionary victory, emphasizing themes of tyranny, family loyalty, and the Australian outlaw legend. Built as a single-page HTML5 application with retro pixel-art aesthetics and RPG elements, it offers replayability through archetypes, perks, and subplots, blending history with player agency for a gripping tale of "such is life."

Mayflower Voyage: Pioneers' Passage

Mayflower Voyage: Pioneers' Passage is a retro-styled, text-based simulation game set in 1605, where players assume the role of the Skipper (captain) of the historic Mayflower ship. 

Tasked with safely transporting 102 pioneers across the treacherous Atlantic to the New World, players must navigate daily challenges including resource management, crew oversight, morale maintenance, and random events like storms, pirate attacks, illnesses, and mutinies. 

Featuring pixel-art aesthetics, chiptune audio, a progressive tutorial, achievements, leveling system with perks, a pre-voyage provisioning shop, and a simple fishing mini-game, the game emphasizes strategic decision-making, alignment-based leadership (heroic vs. pragmatic), and replayability through difficulty tiers and New Game+ mode. 

Survival hinges on balancing supplies, ship integrity, and pioneer well-being over a dynamic 30-60+ day journey, culminating in graded endings based on outcomes.

102 Souls, One Ship, Endless Peril: Survive the Atlantic's Fury in This Pixelated Tale of Triumph and Tragedy. 

Set Sail Today!

Thank you for playing and for taking the time to leave this informative comment, that keyboard event listener issue is being patched now and an update released in about 5 minutes.

Thanks for playing and for taking the time to leave a comment, I appreciate it. I use AI for coding, and this game is still in development with a tutorial update that was released yesterday. The bug in that release is being worked out now and an update will be released today.

This has been updated with a more interactive tutorial now, please try it out and let me know if you have any other suggestions of improvements that can be made. Thanks!

Thank you for playing and for the insightful comment, working on fixing the tutorial now and will release an update soon.

This project is in development, so hoping for help in play testing it completely. If you come across any issues or have any suggestions of improvement, please advise. Thanks!

Young Sherlock Holmes

"Young Sherlock Holmes" is an immersive, browser-based interactive fiction RPG that casts players as a youthful Sherlock Holmes navigating the foggy streets of Victorian London. 

Blending retro pixel art visuals with deep text-based storytelling, the game challenges players to solve mysteries inspired by Arthur Conan Doyle's classics, gather clues, make moral choices, engage in skill-based encounters, and confront the arch-nemesis Professor Moriarty. 

Through a progression system involving leveling up skills, managing resources like mental fortitude and deduction points, and forming alliances, players unravel a multi-act narrative filled with main quests, side quests, and branching paths that influence reputation, alliances, and multiple endings. 

Accessible features like high-contrast mode and text-to-speech enhance inclusivity, while the game's REPL-like stateful mechanics ensure persistent progress across sessions.

Gangland 2: Lockdown

"Gangland 2: Lockdown" is a text-based adventure game that immerses players in a dystopian version of pandemic-era Chicago, blending crime, corruption, and survival mechanics. 

Set against the backdrop of COVID-19 lockdowns, social unrest, economic fraud, and technological surveillance, players choose from eight diverse backgrounds to navigate a sprawling urban landscape. 

As a rookie rising through the ranks, you manage stats like Tech and Resilience, build reputations with factions such as Cartels and Activists, complete quests involving heists and hacks, and engage in turn-based combat with modern twists like drones and infections. 

The game features time progression with lockdown levels affecting actions, an election system for political power, and retro CRT visuals, culminating in victory through quest completion, leveling, or mayoral election wins— all while avoiding arrest, death, or viral infection in a world where every choice carries risk.

Try it for free today!

Play for free now!

"Gangland" is an immersive, browser-based text adventure RPG set in the gritty underworld of Prohibition-era Chicago in 1928. Players assume the role of a customizable protagonist—ranging from an ex-cop to an aspiring mobster, journalist, or politician—navigating a web of crime, corruption, and ambition. Through branching narratives, stat-based decisions, turn-based combat, quest progression, and dynamic time management, players build reputation with factions like the Outfit, Feds, City Hall, and the Public while managing health, inventory, and an election campaign. The game features retro pixel-art aesthetics with CRT flicker effects, jazz audio, and modal endings for death, victory, or arrest, emphasizing moral choices, exploration, and survival in a historically inspired criminal landscape. Built entirely in HTML, CSS, and JavaScript, it supports saving/loading via localStorage, keyboard navigation for choices, and procedural events for replayability.

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"Cellular" is an innovative rogue-like card battler where players assume the role of a mutating virus, strategically assembling viral cells on a grid-based battlefield to infect and overpower host defenses. Drawing inspiration from real-world virology (with cards themed around viruses like COVID-19, HIV, and Ebola), the game combines deck-building, spatial puzzle elements, and turn-based combat. Cellular 

Players drag and rotate pixel-art cards with unique affinities, effects, and connection ports to form interconnected "cells" that generate power, shields, and abilities. As chains grow and mutate, random events like cytokine storms or antigenic drifts add chaos, while progressing through levels unlocks upgrades and new affinities. With modes including a story-driven campaign, endless survival waves, daily challenges, and a tutorial, "Cellular" delivers addictive, replayable gameplay focused on emergent strategies, chain synergies, and viral evolution. The retro aesthetic, complete with chiptune sounds and pixelated visuals, evokes classic arcade games while exploring themes of pandemics and genetic mutation in a darkly humorous, lab-log narrated world. Start the infection for free today at nickdoneysr.itch.io/cellular or name your price to download and mutate at your leisure.