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NicebearStudio

55
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A member registered Jan 16, 2020 · View creator page →

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Very well designed game, only real criticism I would have is the right click walking: Not being able to cancel it can get you stuck in some of the geometry. Rest is very good, will give high grades for game jam. ;)

Rough implementation, and the game doesn't really end. Keep at it ;)

Jump height is somewhat inconsistent, movement gets randomly locked likely due to a bug, rest is ok ;)

No farting sounds, literally unplayable ;)

Missed a jump in a sequence to get to a battery (which was not shown by the minimap) and ragequit.

Rest was very good, in-game tutorials were well done, the jet-pack mechanic was implemented well enough, sounds were timed well. Probably one of the best submissions, though I will say the gameplay and pace are rather slow. Keep at it ;)

A very slow walking simulator. Got killed right when I was already in the light of the other station, no idea why. But athmosphere is there, maybe add some sound effects for footsteps. Exploration is somewhat discouraged by how tight the resources are. Keep at it ;)

Flying is very nice, the last collectible is hard to find.

Very rough. Exchanging coins for bullets is a good idea, but the sound effects and level are, as previously stated...very rough. Keep at it ;)

Very confused, I got 16 out of 7 kills?! The killcount was going up while the requirements went down, or perhaps I missunderstood the counter.

There are strange delays between actions that make combat uniquely unresponsive. Getting hit stunlocks you long enough to not be able to parry or roll, enemies are beefy and swarm you quickly. Literally unplayable, but the sound design is well done.

Good idea, but I will be honest, the car handles very badly. ;)

Very immersive.

Got out of bed, poured drinks, used the shotgun on unsuspecting people, could not go to bed when prompted. 10/10 life simulator. ;)

The bookcase is bugged, so its difficult to proceed. :/

Short and sweet ;)

Narration - Pretty good

Gameplay - Gun go pewpew

Saved the day by eating cake straight off the pavement. 11/10 ;)

Re-trying seems to break the game :(

Very sorry, but I have no clue what is going on :(

ERROR: Player entity missing from start position ;)

There is a lot of grass and a lot of trees, and something is off about the shaders as you can see outlines through objects. Combat is simple and lacks responsive feel. Rest is nice ;)

There seems to be a bug where repair parts cannot be picked up. Game idea is nice, though the parkour could do with a quicker pace ;)

Nice experience, though the aiming is a bit tough to get used to. Couldn't get past stage 10, but still a well made game in almost every regard.

Controls are hard to get around, and the player jumps about as well as a paralysed horse. ;)

Well rounded, the controls are a little twitchy, especially jumping and rolling. All in all it is a nice proof-of-concept and would be very fitting as a tutorial level for a longer game experience.

There seems to be a bug that softlocks the game sometimes: after aquiring the map, you cannot trade it with anyone ;)

The inventory system sometimes completely breaks when you pick up an enemy. Also there seems to be a bug where enemies cannot be arrested ;)

Very sweet, idea is good, implementation is a little infuriating due to the mouse sensitivity not being adjustable. Sound effects are fitting, challenge is well rounded, but the score in the background is rather annoying.
Very solid entry still.

There is a bug where messages will get stuck on the screen, so any further messages are hard to read. Also you can softlock yourself in some areas of the water.

Consider adding some music, as this seems to be athmosphere oriented ;)

Very cute, seems to be heavily inspired by Little Nightmares ;)

Either I am blind (possible) or some of the hotdogs are missing on the space level. I ran around that thing for what felt like ages and could only find 4. Also there were a lot of invisible walls :(

Thanks a lot StoneMan

Oh, I forgot the controls for running, as it is possible. I will add those to the page.

How even?^^ i have a worse GPU and it runs just fine O.o

Very minimalist, but fun. Could be greatly improved by adding some background music and sound effects.

Solid. 7/5

Thanks for the reply, I did not realize you could even look under there^^

Well, now I'm stuck on the safe: should it open with the numbers from the book? if thats the case it doesn't :P

Quick question: How do I get out of the basement. I found the necklace (cleaned) and the broom but can't seem to proceed. Is there something obvious I am missing?

Beaten the game^^ Its very fun but unfortunatly its extremely luck based, that's the only thing putting me off. Also the shrooms and bones are very underwhelming compared to the other towers ;)

Very fun platformer. But please accuratly tag this as a rage game^^ and maybe think about adding a little bit of coyote time

Martin_F#3326