
Hi everyone!
I just released Bunker Exodus — Premium UI States Expansion, a production-ready UI asset pack for survival, post-apocalyptic, bunker-management, loot, inventory and crafting interfaces.
It is built for developers who need UI assets that already feel usable in a real game — not just static icons.

What’s included:
• 81 bunker-themed UI and icon designs • 4 interaction states: normal, hover, pressed and disabled • 5 export sizes: 32, 64, 128, 256 and 512 px • 1,620 transparent PNG sprites • 32 px and 64 px atlas sheets • JSON atlas data • CSV/JSON manifests • Category folders and flat engine-import folders • Preview sheets and contact sheets • Commercial use included

The main goal of this pack is to save time when building survival-game interfaces.
Every design already includes normal, hover, pressed and disabled states, so buttons, inventory slots, HUD elements, terminal screens and loot panels can feel interactive without extra slicing, recoloring or manual state editing.
The style is dark, gritty and bunker-focused: worn metal, hazard markings, muted military colors and readable survival-interface shapes.
Perfect for:
• Survival games • Post-apocalyptic RPGs • Bunker-management games • Loot and inventory systems • Crafting interfaces • Access terminals • Dark sci-fi prototypes • Game jams and vertical slices

You can check it out here: Nexa Visuals
Feedback is very welcome — especially from developers working on survival, crafting, inventory or bunker-style UI. I’d love to know what kind of UI assets would be most useful for the next expansion.










































