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newoaiq

12
Posts
1
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A member registered 13 days ago · View creator page →

Creator of

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设计的好呀,很喜欢左脚踩右脚升天和变幽灵的能力,真的没见过,而且和按键结合的也很和谐。关卡设计的也不错,都是卡好时间的,没什么冗余。

This map is too difficult for me. I lost my sense of direction in the maze. But I think the point of catching up with a ship that's about to leave fits well with gamejam's theme, and it's a good one to try with plateauing games.

The last level was a bit hard to pass, but the creativity was excellent and very much in line with the theme of the gamejam. The level design that combined narrative was very interesting. Especially the proposal photo in the fifth level, using dentures as rings, was so fun.

The level is so well designed, my brain is burning

It's a very innovative idea. I think it has great potential. But for me, it's difficult to find the right timing for clicking and releasing. Maybe visualizing the rhythm would be better?

You’re right. We’ll keep improving. 

Thank you for your feedback! 

Because we wanted to create an experience where we could control the timing and not give the opponents any time to counterattack.

Perhaps in the future, we could change the rule so that scoring a goal early counts as a success, while scoring at the last moment would be considered an advanced challenge.

The physical effect of the sand is indeed quite good. It would be even better if some sound effects were added.

An interesting game. The attack method in the triangular area is quite novel. If the three different batteries have different effects respectively, I think the experience will be more enriching! For example, some can cause damage to the enemies within the triangle, and some can prevent enemies outside from entering, etc.

A simple and fun game! There is even a simple out-of-game nurturing system. It would be even better if there were sound effects when scoring.

Thank you for your feedback!

A particularly interesting game with excellent effects! In an era of fast-paced and stressful life, simple and achievable tasks can actually provide positive feedback to people.