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Neutronio Games

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A member registered Aug 08, 2014 · View creator page →

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AstraX is a massive 2D space sim developed by a single person. It's still early in development and because it's been growing at a rapid rate, I need your help with a playtest! Version 0.7 is going to be out on the 22nd December and I have a first buggy pre-release build ready. You can download it at softmask here. You can find the the itch page here.

What's new in 0.7 (coming soon)

  • saving/loading games
  • a new discovery system (works as a wrapper around existing game actors)
  • creating and customizing user profiles
  • better UI for resource trading

Please let me know what you think and how your experience is in the comments! Thank you 🚀



A few notes about the game:

  • create your own spacecraft in the spacecraft editor
  • find asteroids, mine resources, find trade stations to get rich
  • start from scratch and map 6 different types of procedural generated galaxies, each carrying at least 10.000 stars
  • explore realistic solar systems featuring stars, planets, moons, asteroid belts, asteroids and space stations
  • celestial bodies are realistic, inspired by real stars and planets modern astronomy is currently aware of 

Thank you so much! Let me know once you do so I can link & boost 🚀

Colonel, im trying to sneak around, but the clapping of my wands keeps alerting the golems...

Jokes aside, its not working if I try to run in browser on firefox, it gets stuck fading in the title screen, just as a FYI. Will download instead, can't wait to play later!

Oh gosh, thank you so much! Happy you like it. 

Many more awesome features to come indeed 😁

Being able to wield multiple weapons is such a neat feature. Can't wait to play ne coming versions with the boss fight you got cooking. 


You are welcome btw! 

Use this thread to post your general feedback in. Suggestions are always welcome. Please keep it constructive and polite! Thanks.

If you have more extensive requests or just want to discuss ideas or gameplay things, feel free to post your own threads.

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Hey Pilots! This is a thread for you to post any bugs, errors or crashes you encountered during your travels. You can also use the report buttons currently provided in game, or just create another topic. 

A few things your reports should include:

  • your OS
  • game version
  • steps to reproduce 
  • logs or screenshots, if available 

This helps me fix any issues as soon as possible. For general feedback please use the feedback thread!

Happy reporting!

In order to run AstraX, unzip the archive to a destination of your choice (your documents folder is recommended), then double click on astrax-desktop-x.y.jar.

Can’t launch AstraX?

Like minecraft, this game is based on java technology. That means you need the Java Runtime Environment (JRE) to play it. This also means the steps necessary to make minecraft and AstraX run are the same.

First, ensure you have JRE installed on your computer. As of AstraX 0.5, JRE 8 is required. You can get it at:

Java.com

It is sufficient to run the JRE installer and play. If you are still encountering problems, you can try add %JAVA_HOME% to your system’s PATH variable as described in this useful guide on java.com. You may also post on this forum or contact me using the following email: support (dot) astrax-game.com.

this game is soooo much fun

ooo I sprytewood now with better sharbles need to check this out

Player characters, movable platforms, enemies, items, items you can interact with, should catch the eye somehow (either via contrast, color or HUD markers), these are basic UX/UI guidelines. Maybe play around with contrast and saturation, playing with different red hues? E.g. make the player neon red while the background has a slightly less saturated red?

Hey there Vlt, thanks for checking in!

I've took my time with the announcement of 0.2.5, as I was still doing some rescheduling on my part, but the article is up now. You can comment there  once you found the time to check the game out :)

Thank you mate! Leaving feedback here in the comments is just fine, until i found other ways.

It seems the game is serving its purpose then. Glad to hear you enjoyed it!

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hey there, thanks for the comment! There's going to be an announcement once the new version is finished (there's an UI update that is currently in the works, iirc).

I try to stick to that schedule it as much as I can, it works if I am in a productive phase. The game is currently in a hiatus, I guess. Sadly I can't say how long that will last, but it's in the back of my head :)

I haven't actually played No Man's Sky. This game is technically a remake of my very first one (started in 2011). It sadly never saw the light of day, but AstraX will.

This is a very cute game. Sometimes it's better to move on from a project like this, hope you learned a lot!! Maybe you'll get back to it or remake the game idea later for the nostalgia :)

Thank you very much!! I have a clear vision for this game and I'm pursuing it ruthlessly >:)