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Nervous_koala

24
Posts
6
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1
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A member registered Jan 25, 2021 · View creator page →

Creator of

Recent community posts

goat recognizes goat. We loved your game

I think the game may not be public. I get a 404 error when I click on the link.

Very fun. I haven't played Expedition 33 but I think this is my sign to buy it while it's still on sale

I'm not sure exactly why it is crashing. For me and my teammate, the game freezes for 2 second because it  has to load a few particles but then it keeps going. Lmk if you know anything about the game circumstances when it crashes.

Awesome. I will update my rating to reflect the change.

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I liked the music as well as the cool sparkly stars. The gameplay was fun. How did you get your high score to save even after reloading the page? I wish I could switch colors with the scroll wheel as it was too hard to remember what button switched to what color.

If the laser is behind an object, the cat won't see it and won't go to it. I wish we could have made an some sort of shadow system to make this mechanic more intuitive.

It looks like we had a similar idea. I liked all the moving environments to make the levels feel less static. Unfortunately, I couldn't make it past the ice level.

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Sorry, I know this is a bit last minute. I'm participating in the jam and using godot and interested in being in a team. I will mostly do programming and music. My discord username is sleepyeagle1019. Lmk if you want to work together.

cool concept! having a turn based 1v1 game is something I haven't really seen before. I think the only thing its really missing is some sound design and feedback for your actions. Besides that, it was great.

The dice rolling animations were really cool! I also liked the sound design. My only issue was, as another commenter mentioned, my inventory normally had more health potions than I would ever use. 

combining minesweeper with these fun modifiers is genius! I'm not used to having to flag all the mines for the level to finish, but besides that, it was great!

Thank you for playing! I agree that there isn't enough feedback when your ship hits a rock. Especially the spiky ones.

Sorry that you didn't have a good experience with the game. I agree that the starting HP could be lowered a lot. The starting hp value was set way before health power ups were added and I never went back to change it. As for the lack of feed back, I'm not exactly sure what you mean. When you kill an alien, you get a chance to get a power up and a big explosion. Could you please elaborate on what you would want to see in terms of feedback?

I thought the music was really cool. I also like all the enemy variations. Good work.

I really like the art style as well as seeing all the things that I picked up swirling around the tornado. My only complaint is that, while turning, the camera would quickly snap.

Loved the stat upgrades. I also think adding a jump was a pretty fun twist on the genre

Omg I completely missed the 3 minute rule. My bad

Loving the music. The platforming was great too

One of the best games for this jam I've played so far. Love the movement animations. Feels super smooth. Overall just really fun

I'm sorry to hear that our spell system was unclear. In order to cast a spell, every slot in your hot bar must be full. The spells effects and power are determined by the quality of the items you use.

Hello! Thank you for playing our game. Can you please elaborate on what made burning the light flowers challenging? Where they too hard to click, or to hard to produce enough flowers to keep up, or something else?

https://nervous-koala.itch.io/umbraluna

This game is unbelievably good