Thanks a lot for your comments! Quick reply regarding some of your points:
- I do intend to make an offline version of the game. Recent changes made it easier, but I'm probably gonna add some delay before publishing offline versions as the current system also doubles as anti-piracy protection. I of course want the game to remain accessible, and not have paid content if it's not being actively developped. Offline version just happened to poll as low priority when I asked for it on Patreon.
- Pearl's hair is a known issue. I'm currently reworking it alongside other inconsistencies as models have gotten better.
- Balance is still being worked on, especially higher levels, but it is of course based on meta-progression.
- I spent a lot of time trying to make the deck management feel good, and I feel like I've hit a sweetspot, except maybe for the sudden deck size increase each floor. Keeping your hand at end of turn can result in dead draws if you aren't prepared and card pools as well as game mechanics need to be tightfully balanced around it in order to limit frustration. Pearl is the hardest character to play at the moment, although I would think a StS enthusiast wouldn't have too much trouble with her.
