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NedoKontent

25
Posts
77
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A member registered Oct 27, 2020 · View creator page →

Creator of

Recent community posts

Thanks! I don't know how much more will be added. But we will definitely release one more patch!

Thanks for your honest review!

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"Bubble" thingy really does sounds like a good idea. Will see.


Thanks for the compliment! I really do appreciate it)

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Thanks for playing and gratz on beating it!

Bugs with tiles are painful and very hard to track, I hope one day I will understand how my code works.

While play testing, we saw abundance of souls in a lot of runs. But some players were soft locking themselves couse of spending souls inefficient. We have special unit that can help with excessive resources)

Thanks a lot for the great review and such detailed feedback!

I'll try to fix as much as possible in the near future, however cous I'm quite unexpected with coding, some of the bugs are fundamental flaws, that are incredibly hard to fix. So I'll do what I can)

I really like the idea about mushroom's tooltips, will add it 100%. However with Jotun and few others I want to keep it vague, to let players explore a little bit. Jotun should lower enemy's attack, if it doesn't then it's just another bug=~=

Dwarfs have the same ability as Armatuses, which negates first hit. You can track that by blue particles.

I'll see if result is possible and will it look good!

I really appreciate this! Thanks for playing!

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Thanks for the review! I'm sorry for the bugs, I hope they weren't too intrusive. Game is a little bit challenging, what exactly you found too hard?

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Hey! It could've been cool! If you don't mind visual novel style of games here ours:
https://nedokontent.itch.io/eufirs

I love the core loop so much! It broke my brain at some point, and i loved it! XD

I love those ship designs! And music is really charming.

My only problem was shooting sound it was too loud and looped strangely.

Thanks! I feel justified spending time on coding and refining jump-attack!) Yes, sadly we didn't catch deceptiveness of first enemy before submission(. 

For some reason game ended up too heavy for Web, probably something with particles and amount of animations loaded at the same time.

Thanks for checking it out! 

Thank you so much! I hope your mouse will come in clutch)

Happy to see you checking our game. Big fan of your art style!

Great job! I love card games so happy to see one! It is a little bit confusing at first. But i was able to get up to modern era.

Yo! What a surprise to see a working farming game with progression and stuff made for a jam! I'm loving it, however selling 300 berries by clicks is kinda painful XD

P.S. For People who want to try this one out. To leave inventory choose any of the seeds (even 0 ones works). Also seeds grow between days if watered!

Thank you so much! Loved your F.T.L.-ish creation as well! It wiped me a few times =-=

This music is a banger!

Thanks!

Thanks a lot! 

it is so cool! It is interesting to see such a good and cozy art with such topic. And the card mechanic is very good!

Thanks a lot!

Okay, i got that it crashes when i do something wrong, that's my bad. But still would like to see an error and not a crash XD
Thanks again and good luck

Hi! Very usefull software. I played with it a little bit and i like how it goes. But i hope it will keep improving. I cought a few strange bugs and a lot of crashes.

I'm happy to see, that someone used this asset pack for such a good use! Really cool!!!

Thx a lot! Happy to hear that. Maybe you have some suggestions?)