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Necri

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A member registered May 13, 2024

Recent community posts

So I did get the idea working and working well, but I realized I can only bind keyboard input. I cannot have a hotkey as a mouse bind, like left-click or right-click, and controller binds, for the project idea I have.

This program does have the closest feature and has been incredibly intuitive so far, and I have enjoyed seeing what it's able to do. Is there a way to allow more flexible bindings for hotkeys, like mouse buttons, including left and right click, along with controller input for hotkey inputs?

Hello, I am really curious to see if I can pitch an idea for extra customisation I don't see many do. and its also a feature I have been looking for and can find it no where so far.

and that's being able to use props, that change based on key inputs, so for example a single png that sits idle in front of the avatar, but when pressing down a button you set it will change or play an animation till this button is released then it reverts back, which could allow a hug amount of possibilities and depth to scene created
also are we able to change the hotkey's for scenes?

Hello, I am really curious to see if I can pitch an idea for extra customisation I don't see many do.

and that's prop, in particular that change based on key inputs, so for example a single png that sits in front of the avatar, but when pressing down a button it will change or play an animation till this button is released then it reverts back, which could allow a hug amount of possibilities and depth to scene created