as someone who's never rlly played dark deception or anything like it i still had fun bumbling around XDD the insta-fail protos were cute too lolol
neb
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in the end, it took me awhile to beat XD again, i really like the style! i just don't think the difficulty serves the game very well
the fish swing around a LOT when you try to catch them, i can see that they're meant to be heavy and horrific, but i had a scenario where a fish immediately swung far away and out of the circle which lead to an almost immediate failure. there are many scenarios like this that are luck-based, as opposed to skill-based, which is why i think a decent amount of players seem to be dropping the game mid-way through. sorry for the long post!! i hope you can make more wonderful lovecraftian-esque games in the future! ^w^
anyway very lovely game...! i am reminded of being a silly little high schooler and not really knowing how all the different kinds of feelings out there work... just that i feel them strongly. figuring all that stuff out is kinda hard when you're really dedicated to your raid static in guild wars 2... XD #yuri