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love the aesthetics but these fish really gave me a beating trying to catch them lol </3

in the end, it took me awhile to beat XD again, i really like the style! i just don't think the difficulty serves the game very well

the fish swing around a LOT when you try to catch them, i can see that they're meant to be heavy and horrific, but i had a scenario where a fish immediately swung far away and out of the circle which lead to an almost immediate failure. there are many scenarios like this that are luck-based, as opposed to skill-based, which is why i think a decent amount of players seem to be dropping the game mid-way through. sorry for the long post!! i hope you can make more wonderful lovecraftian-esque games in the future! ^w^

(+1)

Thank you for your feedback, we might need to look into making the game a little easier as a lot of people have been commenting simmular things :')