Hi! I’m looking for a few Windows players to test Dots of Terror, a free first-person atmospheric horror alpha made in Godot.
You arrive to film an abandoned house, but the winter street and its residents lead into a living labyrinth. The main mechanic is connecting numbered dots on strange canvases while surviving encounters that interfere with the camera and the maze.
The current build is a substantial vertical-slice alpha rather than a finished game. It has been checked on macOS, but I especially need independent Windows testing. I worked on the game and its test setup with an AI coding assistant, then reviewed the changes, builds, and visual captures myself.
I mainly need to know:
• Does the Windows build launch and run correctly?
• Can you finish the current demo?
• Where did you feel scared, bored, confused, or stuck?
• Did any camera, chase, canvas, dialogue, or audio sequence break?
Playtime is roughly 20–40 minutes. Easy has a shorter four-canvas route; Hardcore has the full seven-canvas route and additional encounters. A screen recording is especially useful, but a short written report is completely fine.
Game page: https://ndnceb.itch.io/dots-of-terror
If you test it, please mention your Windows version, difficulty, and what happened immediately before any bug. Content warning: sudden scares, loud sounds, flashing effects, and body horror.
Thank you — honest criticism is more useful to me than polite praise.
