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NayefReza

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A member registered 15 days ago · View creator page →

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The latest build does a full overhaul of the lighting setup in dungeon and also redid the battle screens.

Please let me know how the new version feels.

Detailed blog about that release in https://nayefreza.itch.io/the-depths-below-demo/devlog/1585918/sharper-battle-da...

Thanks a lot for the encouragement! I look forward to your feedback. 

I am working on improving battle mechanics at the moment and hopefully will upload a newer version of demo in a couple of weeks.

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Hi, I'm a solo developer, and https://nayefreza.itch.io/the-depths-below-demo is the first playable slice of The Depths Below, a cozy but slightly ominous turn based dungeon RPG. anime art, tactical turn based combat, and a town that lives off the dungeon beside it. 


What's in the demo: all of Zone 1, the Verdant Maw. Five floors, from a mossy gateway down to the guardian at its heart. 

You explore an isometric dungeon, mine and loot, fight battles where reading the turn order matters, head back to town to shop and craft, and follow the opening chapter of the story through hand drawn panels. 


Gates 2 to 5 and three more companions are in there too, waiting behind "Available in full game only". 



Why I'm releasing it now: to test the water, and to get honest feedback while it can still shape the full game. If you play it, 

I would love to hear how the combat feels, whether the difficulty is right, if the story hooks you, and where anything broke or confused you