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Nathan Caruso

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A member registered Nov 11, 2024 · View creator page →

Creator of

Recent community posts

Believe it or not we were actually planning on giving the boss a second phase where you fight as the werewolf! It was actually going to be his first phase out on the roof, and then the clouds cover the moon so you fight his second form as a human. We ran out of time before we could do it, but who knows, maybe a future build will have the boss as we originally planned it! Thanks for playing!

Yeah, this is a known bug and should be fixed when we release our latest build after the jam. Thanks for playing our game!

Funny gags and genuinely great art and music. I enjoyed the gameplay too although I was stuck in the beginning area for a while until I figured out how to use the gun. I think maybe a text box telling players how to use that would be helpful since you have to press a button and a direction on the d-pad simultaneously. Overall great work!

What a cool movement and parry system! I wish I could say I got further in it, but I had a lot of trouble reacting to the axe enemy fast enough. I think the way he telegraphs his attacks is a bit hard to pick up on quick enough to react to them accordingly, so I would recommend either adjusting his attack speed or wind-up animation to give players more of a chance to parry. Overall though a very cool concept and I think it has a lot of potential!

Music and sound guy here to say I'm glad you liked the werewolf howl! That one was fun to make, and it's cool to see it appreciated!