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NateT_Bird

96
Posts
1
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A member registered Jan 25, 2021

Creator of

Recent community posts

Simple, but fun! I just wish there were more upgrades and maybe farther bullet travel distance.

Took me ages to figure out how to build anything. And then I still didn't really know if any of the buildings I built did anything. I really like the concept though!

I really want to play this more, but it does crash once the second night starts. Super fun concept!

I really love the concept here, definitely worth exploring more! I feel like the more expensive tower should be stronger, but every time I built them, I lost. I also wish there were upgrades for the towers, since by the end I was just stacking towers on the same build spot over and over. Really fun experience overall!

I really enjoyed defending against a swarm. I wish the wall placement was more obvious before it actually happened. But other than that I actually had a really fun time! I love the idea of working with my past self!

I loved it! Definitely one of my favorite games of the jam. Simple, but fun!

Took me half the battle to figure out I could mouse over my units for more information. Made a lot more sense after I did that. The concept is really cool!

I found the controls to be quite annoying to use. But I really like the concept and could see it being a lot more enjoyable after I familiarize myself with the drifty satellite's movement.

I really like the idea of programming your turrets, but in practice all of the single shot turrets were un-practical. Moving, then shooting made it miss every time. The tesla, poison, and flame turrets were great though. Enjoyed playing a lot though!

TD games are my favorite, but I wish there was more strategic depth in this one. I couldn't even upgrade my towers. :(

Super fun game! While I was playing, I was thinking how much I liked upgrades and that this game would be more fun with upgrades, then an upgrade popped up! Hahahaha, perfect timing!

Sweet game! I love Greg's face! Also, the puzzles were top notch! Still trying to figure out how to solve 10.

I love the arcade console aesthetic! Really neat game! The charge up mechanic took a bit to get used to, but I like it!

I loved it! My wrist didn't, hahaha! ;) Really fun experience! It got quite hard to see my mouse after a while, but maybe that's a sign that it's time to stop using the mouse and just let the autos do their thing. Really fun experience overall!

This would make a great mobile game! I really enjoy the simplicity of concept and depth of possibilities. The visual style is also great! I do wish the axe throw was a bit more responsive, like the character throws a second or two after I expect.

Drawing the loops felt unforgiving at times. I'm not that good at drawing perfect circles especially under pressure. Really fun concept though!

This game is brutal! Hahaha! I really enjoyed the concept. Some of the movement patterns were very devious.

At first I thought the obstacles were fuel, so I was trying to collect them, but for some reason I couldn't actually hit them, then I finally did and lost, lol. In subsequent runs, I struggled not hitting the obstacles, lol. I really liked the visual style!

Awesome idea and the artwork is phenomenal! It wasn't super clear whos turn it was and maybe rolling should be automatic, just got confusing pushing roll then end turn right after each other constantly.

Really well put together! The concept is great, just wish it was a bit smoother and got to the action faster.

I really like the art style and the gameplay concept! Why is the start game platform so slow? I imagined getting teleported to the starting arena or something, but no, it's just a long, slow, boring ride to the first enemies. Give me some action, I want to fight robots now! Overall a fun experience though!

I really like the concept! I just wish it was faster, waiting for guys to move took too long and I gave up.

The visual flare on this game is amazing! I actually felt like I was a diver under water!  I found it really hard to read the pixel font in the small window, so I had to zoom in a bit. A hit indicator and/or sound would have been really nice. Overall, super polished game!

I think I broke it. I found most film pieces and the crank, then I died right by a camera and the screen went black, couldn't do anything after that. An in-game tutorial would have really helped!

The art and music are great! My screen went black and I couldn't do anything after that, perhaps a reset/restart condition would be nice.

I didn't really understand the game, gave me backrooms vibes. But I really liked the monster design!

Felt a bit more like a real relationship than I would have liked, hahaha. I need to self reflect now, thanks! Really neat concept!

I really enjoyed the build up in the music, right at the end I started to feel like a forge master! I'm terrible at rythm games, but I still enjoyed this one!

The atmospheric music was awesome! I was super lost and confused about what to do though.

I love tower defense style games and this one is no exception! The mechanic where you program what abilities are used in sequence is genius. I wish there was more game to play!

I really enjoy the concept, like a ton! But it was kinda funny there were no placement rules, so I was able to place all the traps on one players side and make it an easy life for the one player and a nightmare for the other. Definitely worth exploring more and developing further!

I didn't understand the game much, but I think I won, so yay!

The camera movement was very fast for me and kinda made me sick playing. I couldn't tell if the path was changing each loop or not, but I got too motion sick to play to completion. Neat concept though!

The red walls hitbox is very un-forgiving while the saws were very forgiving. I died to the corner of a wall soo many times, while I never died to a saw even though I was touching their teeth. I like the concept, I feel like it could have been better if the level kept going and just added more obstacles or changed after you pass each section. Maybe you score points based on how many laps you do before dying. Neat game overall!

I really liked the visual style and defending my moth from a swarm of bees! I found it really hard to control the poor moth and drone at the same time. Maybe if the drone auto targeted the nearest bee it would make it a bit easier for people like me, but still allowing higher skilled players to min-max their drone placement.

I had no idea what I was doing, but I still spent a solid 10 minutes playing, so that's a good sign. The art style is awesome and found it to be a very charming game even if I was lost 100% of the time, hahaha!

Really fun idea! Took me a long time to figure out how to press R and then I accidentally deleted one of my clones by jumping on it, then I couldn't make any more clones and lost. :( A tutorial of some sort would be really nice!