The red walls hitbox is very un-forgiving while the saws were very forgiving. I died to the corner of a wall soo many times, while I never died to a saw even though I was touching their teeth. I like the concept, I feel like it could have been better if the level kept going and just added more obstacles or changed after you pass each section. Maybe you score points based on how many laps you do before dying. Neat game overall!
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yeah, it was kinda hard making the blocks be blocks, i started coding like 4 months ago and had to go to places as well, so i could not have made too many levels sadly. the hitboxes in gamemaker are weird too, i thought making it pixel perfect would be weird, so i made the hitbox a sphere, and if you are talking about level 00e, some saws were just sprites, if they werent, it would be impossible. Glad u like it :D