I hope the Loveland Frog stays safe next time it goes out...
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An excellent experience. This is a relatively short experience for anyone curious, essentially taking the form of a single dungeon with event battles scattered throughout. This isn't a "traditional" RPG where you grow over the course of the game, but essentially a game about puzzling your way through a variety of pressures using items and abilities granted to you from the beginning. So be aware of that. For what it's worth, I'd say that this makes it a lot easier to test whether you'll enjoy it than the average RPG might, so please try it out.
The battles are tied into the story, which is not so much a progression through events as a deep dive into one's history. This lets the work focus entirely on the specific story it wants to rather than trying to juggle too many balls, and the cutscenes are fairly poignant. My favorite is the one right after the maze, as it hits particularly hard as build-up to the climax.
Now, that said, the game is all about the fights and those cutscenes, so if you're looking for a sweeping game or aren't really that excited for puzzling out battles, you probably will not enjoy this game. It's active time battle as well, so if that pressures you too much, be warned. But as a small and well-crafted RPGMaker game, I definitely think it's worth trying before you decide whether you dislike it.
I think the interface and gui are fine honestly, but maybe I'm just used to it. I think you should be able to change the font by replacing things in the extras folder. There's a few things saved in the config.ini, mostly the contents of the options menu at the top.
But yeah, it is what it is I suppose.
You can even write accurate GB music in FamiTracker if you know what you're doing - by exporting a specially formatted NSF and running it through this script. http://forums.famitracker.com/viewtopic.php?t=1834
Might be a little too complex for newbies, though.
It's a little infamous among tracker users because it used to be fairly buggy and it's still being pretty heavily developed - two years ago it was /really/ inaccurate for the game boy, although usable - here's a terrible old composition showing what you could do with it back in the day.
Deflemask has gotten a lot better now though, and I think that it might be a great tool for people who want accurate GB music!