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A member registered Jun 12, 2016 · View creator page →

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Sorry, I'm still not seeing it. What are the criteria? And who will be judging?

Erm...did you do anything?

I was on 1.1.2 before, and I actually I'm not sure if it was the same architecture...I think it was.

Yeah, I ended up doing an uninstall...but itch's uninstall also didn't work. I ended up just deleting the "local files" of Tiled, mashing uninstall a couple more times, and then reinstalling -- which eventually worked.

Uh, the app downloaded the update, and then I tried launching the app, and then it tried downloading the update, and after installing it won't start anymore -- "The procedure entry point ... could not be located". What the heck.

0.6 doesn't seem to work? I get

Exception in thread "main" java.lang.NoClassDefFoundError: com/badlogic/gdx/ApplicationListener
        at java.base/java.lang.Class.forName0(Native Method)
        at java.base/java.lang.Class.forName(Unknown Source)
        at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(
Caused by: java.lang.ClassNotFoundException: com.badlogic.gdx.ApplicationListener
        at java.base/ Source)
        at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
        at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
        ... 3 more

Awesome work devs, I'm really enjoying this :)

It's far from done, but I've submitted the game here so people can watch, if they want. I also posted another progress update.

Today I took a "break" from the game to get a CI pipeline going. Now whenever I push my code up to GitLab, a pipeline builds the godot source into Windows/Linux/Mac archives and then uploads to If you're using GitLab and Godot, you can find my work here.

Bloody Jam community · Created a new topic Going Home

Hi folks. I'm gonna try to be making a game called "Going Home", which is about a child walking home through a dark, dangerous forest. There will be many obstacles, like tree stumps, rocks, boulders, streams, etc. But you don't simply jump or climb over these obstacles -- you type over them. I have the basic scenery working and basic gameplay working,'s still got quite a ways to go. I'm building it in Godot.

Just as a heads up, the Java version was uploaded as a .zip instead of a .jar. I just changed the extension and was able to start it...