Really nice hook, took me a little bit to master the concept and understand how directions being switched, I've also really liked music on the background, it's just adds so much to general vibe of the game, though I would appreciate a reset button, to not wait for circle to go beyond the screen for a few seconds :)
namethinkergames
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I've seen an error when I've tried to launch the first level, so after refresh I've tried booting a second one and it worked, it's a fun game, I always like seeing kenney assets in games, I also like the fact that number of clones are caped I believe at 5, as otherwise I could only imagine what kind of madness would on the screen, it took me quite a few minutes to beat this level, though it was a fun exercise
Hey everyone!
We are team of 2 Unity developers, experienced in both 2d and 3d projects along, so on the lookout for someone who could do game / system design and would be nice to get someone with experience in music / sounds design.
We've participated in quite a few jams before ( with submitted entries) - https://namethinkergames.itch.io/
As well we have a released demo on steam - https://www.namethinkergames.com/games/gitd
We are based in Scotland - UK, so would be nice to get someone from the similar / close enough time-zone
Please join our jammers discord server if you are interested - https://discord.gg/mtfs9eRf
Thank you! Indeed 4th wave is a bit different, where you couldn't shoot aliens, this asteroids which you get is actually a shields, and you need to cover your planet with them.
You still can rotate planet with small amount of shields to consume bullets (basically when bullet hit asteroid with shield it deals no damage), so the idea is to collect enough asteroids to cover the surface and absorb them just after that, it will be enough to progress to a next level
Thank you for your feedback!
Planet growing not after pressing R button, but once the blue bar at the bottom right of the screen filled in full, this will trigger a new level, scale of the planet and animation of growing, which will defo bring more space for guns, and make planet more vulnerable for enemy attacks, since you would have to cover more space



