the eerie juxtaposition of an actively moving creature and the turn-based movement of the player
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I found it a lot of fun after knowing what to do! I was running practically the entire time and got out in roughly 15 minutes. Like 4th to 6th try, not sure.
It'd be freaking awesome if there was a 2-player mode where the other person plays Saiko!
Thanks for inspiring me to turn this into a harsh noise music-maker. I like myself some good auditory chaos. (Use Audacity to reverse the audio in each speaker at random for a 'Caretaker meets Merzbow' vibe.)
I love how the map is disorienting and completely random. I beat the game going up instead of down. Meh jumpscare but nothing's perfect.
The perfect game IMO would combine your room generation with Pie On a Plate's version's gameplay elements. Just my two cents.