the eerie juxtaposition of an actively moving creature and the turn-based movement of the player
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Well-done - didn't think that the 1980's aesthetic would work on me but once I wasn't alone, the tension started building hard.
I found it a lot of fun after knowing what to do! I was running practically the entire time and got out in roughly 15 minutes. Like 4th to 6th try, not sure.
It'd be freaking awesome if there was a 2-player mode where the other person plays Saiko!
Thanks for inspiring me to turn this into a harsh noise music-maker. I like myself some good auditory chaos. (Use Audacity to reverse the audio in each speaker at random for a 'Caretaker meets Merzbow' vibe.)
Comforting, sad, eerie, then outright disturbing. As a horror nut, world 8 instantly had me sold. Easily worth a good five bucks.
The best of the three. Fantastic atmosphere that isn't over the top and a killer jumpscare I actually was startled by.
Probably saw me before (my Steam rec's). More drugs for the mind, but this trip wasn't a good one. (A compliment.)
Not bad. Feels like playing an excerpt of Layers of Fear and then NaissanceE side by side. Love the second half's architecture quite a bit.
Surprisingly impressive. Looking forward to a fully finished version. Would do well on Steam!
I love how the map is disorienting and completely random. I beat the game going up instead of down. Meh jumpscare but nothing's perfect.
The perfect game IMO would combine your room generation with Pie On a Plate's version's gameplay elements. Just my two cents.