I finally reached infinity everywhere! Thank you for your help throughout my journey!
naelsoufi
Recent community posts
why is it that when i reach hive mind, prestige is important again exactly?
EDIT: Okay I didn't check my pollen because i got used to ignoring swarm. I was at 50k pollen but had like 258 Sx pollen inactive so when I swarmed, I was soooo afraid of having to painfully make my way back to hive mind because it took so long to do so. 5 minutes in and I'm already back in business like never before lmao.
Sorry for all my questions and thank you for all your answers. What do you consider the end game? Right now I have 50k pollen and 15.9M unused. I have 123 expansions of the meadow, I have 8.5 millions baroness so I'm close to having my first hive mind.
I guess not endgame because my meadow expansion number I can still see it tick like every 2-3 seconds so I guess I'm still not in a case where expanding the meadow is complicated?
So I got to my nurseries being level 5 and have prestiged. I'm at 50.9k active pollen. I'm always debating when to buy more honey making bees vs meadow exploring bees. Like do you alternate? Focus on only one?
Like for example right now, world swarms may be the only bees that aren't limited by larvae production but by honey. So would it make sense to boost honey production while world swarms are limited by it?
Well you put "Get royal nurseries to max" but it's not *that* easy. At some points you need to pay with billions larvae and a lot of jelly.
So I suppose the plan is to wait passively to reach a certain numbers of jelly, use all of it to max the larvae amount. Wait for jelly to get back to where you need it to be, repeat until you have enough larvae and jelly?
I must suck ass at math but it seems that improved bees in the meadows cost more than they bring. Like Killer Bee Wing cost 400 times more than Drone Patrol but produces 22 times more only. Like I don't see the point of buying the more expensive bee is buying 22 Drone Patrol is still less expensive than buying one Killer Bee Wing... ?
Hi! I've made much progress in the Farfields!
I'm wondering if you have any tips on Nix in the Farfields? The rest of the crew up to her (and the 2 other "last" turtles, Pebbles and Presto) have been difficult up until I have the right material/perks and strategies a bit. I had a lot of "near miss" where I reach the primordial core but can't break it.
For Nix, I lose my last Stamina at points where I haven't been losing for a while. Like the light oriented biome for example!
So far I always calculate the worthiness of her moving to a gem (cost/reward ratio), I have tried to increase the regeneration power of walking (+4 with accessory + sigil) which in a net calculation, is better than the Rubi necklace or the water jug.
But I still can't get anywhere near the ending! So any other advice? Things I might not have thought of? Thank you very much. Can't believe it's a free game it's so much fun and have occupied a lot of my evening. There's something very relaxing to it (except the cow murdering part that makes me sad :'( )
Thank you for the great game!
I'm confused though. I have the drill that makes you go down 2 cells instead of one. My understanding was that it would do it at the cost of one cell. However, I have -2 stamina on a downward push on the first biome (soil) and having 10 in drilling power... ? Same things with having the winterheart thing. In Magma i have -2 stamina still despite being immune to burn?
I'm on Google Chrome if that is relevant and play with the grandpa turtle.