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Nadstratosfer

2
Posts
A member registered 6 days ago

Recent community posts

(12 edits)

Almost surprised to find a porn game that isn't about furries, elves, femboys, robots or ridicuously cartoonish humanoids. Enjoyed several replays of the first level so far. Adored girl looks, voices, liked personality revealed through the messages. Some ideas to prolong the fun:

- handjob, reverse cowgirl, spoon
- facials taken with playful joy, not just surprised oral creampies; less lazy anal; other positions as "stronger" variants of the main skills occuring with higher horniness level or through chemistry with given character built over interactions
- some randomness or choice in starting conditions (eg. not same 3 skills)
- changing clock and sky color, calendar showing current year (or year and month of build)
- scenes with nice guys and betas (Eric, Jerry, Brian) as we know that some have already gotten on the action (maybe in the evening, a different interior, or sometimes she's still stuck at the detention in the evening, dutily covering the room in cumstains)
- characters that appear rarely, taking longer to figure out
- more days; currently it's 1st day whatever, hope to get cunnilingus just to survive 2nd day, suck cock throughout day 3 and finally you might upgrade enough to have some basic options (= gameplay) and a chance for A+'s.. for the remaining 2 days.
- more horny levels; think L10 as a vamp riding 12 guys in the afternoon and, disheveled, still playing with herself vigorously while on the laptop (although we don't necessarily need to get to L10)

Also volume control would be more useful from inside the game IMHO.

Nice one, albeit the fun ends too soon (2 evenings in my case for max upgrades and 120 runestone golems).  Could use some idle features and automation to replace mundane grind (eg. infusing rock, but cheap catalysts produce slower not less) and prolong the interest at the cost of sleepless binge. At bigger depths the valuable stuff times out before you or golems can get through the host rock, no matter the full upgrades and +400% damage; only high critical chance allows some harvesting. Lunarite holds everything down when it comes to upgrades, would be nice to have some options here. Escape claustrophobia with some alternate areas, perhaps with concentrated deposits to discover. A storyline maybe, an overarching goal or scoring/rating system, so that mining serves some bigger purpose? Liked the graphics and the interface, pretty good one-man job.