Realistically? I am not good with deadlines so I rarely ever give release dates. But, at the rate I'm going, should be no more than 2 months from now. And yes, you can choose to donate, but you can get the game without a donation. I appreciate the support :)
N2TheFire
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On linux: ~/.renpy/game_directory
You can also look in the game folder itself under: game/saves
With that said, for you it could be different. Doubtful, but I just find it really odd that when you sent me that traceback, it showed Windows at the bottom. When I get a traceback in my linux vm, it shows my linux build at the bottom. It could just be the way you have your system setup and may have nothing to do with anything. I've just never seen that happen before. Glad you got it figured out :)
They are not inconsistencies. They are in different dimensions - different versions of the same reality. It has nothing to do with timelines. I could create another game based on yet another dimension, another version of earth where technology is highly advanced with aliens and humans living peacefully together. Rin (a dream angel from Serenity) has the ability to jump to other dimensions. She shows up, and meets that dimension's version of "Mike". Now she knows three versions of the same person.
Now, want more confusion? Celeste is from Sylphine (yet another dimension)... Melody is from Seaside (another dimension). And all of those dimensions have one thing in common.... you. The person reading it. Hopefully you're picking up on what I am doing. I'm basically saying that we, the ones who read these visual novels, live in all of them. So when you play Last Human, you actually get to see someone from Serenity. When you play Serenity, you get to see someone from Sylphine.
Anyway... they're not inconsistencies. If they were, I'd be a pretty shitty writer LOL. It might be 1:00pm in Serenity but Rin jumps over to the Last Human dimension and its midnight there. So it has nothing to do with timelines at all. Hopefully you understood all that (and I didn't confuse you even more) :)
I have absolutely no clue how to fix your issue, honestly. You are the first linux user (in at least 5 years of doing this) that has ever reported anything. I tested the game in my linux VM and it works fine there. The only other thing I can suggest is maybe redownload it fresh. Did you by any chance copy the latest download OVER the previous game folder from the last version? If you did, that will cause strange issues on any device.
I'm honestly a little surprised this is the first time you had a crash running Linux under Wine. How much memory do you have reserved for Linux in that setup? For some reason, it appears to be running out of memory. There is nothing at that point after the animation that is any larger in size than anything else. My renpy games are very simple: script lines, images, and animations. No special or crazy python commands... certainly nothing that should cause a "MemoryError". I also have a linux vm running under Wine and use it to test builds every release. I just tried playing through that part of the game and mine had no issues.
Are you running Wine under Windows? (I assume so). At the bottom of the traceback, it tells us that renpy is detecting Windows 8. Have you tried running the game from Windows instead just to see if you get passed that point?
I do not use Blender. I use timeline (mod) for studio. It can be a tedious process, but it works fine if you put the work in and animate all the points you can in a character to create some kind of lifelike movement.
I have no idea how to use Blender and probably will never mess with it. But you can do some pretty decent animations with timeline if you're patient, persistent, and don't mind the tedious work of posing and moving FK points.
On voices: never happen. If you think development takes a long time now... You have to remember I'm one person doing the work of many. Voice actresses need to get paid too and I don't make enough for that. And I refuse to use AI voices... I've heard that done and I just don't like it.
On starting your VN: You will find it really difficult to find a dev willing to try to help you with this. Aside from the fact that we really don't have time; it's a complicated process to teach someone how to code, render, and animate. And that is only a part of it. I had to learn most of this stuff on my own. And if I'm honest, it really is the best way. I will give you this advice though - You're going to need Renpy. Google it. You need that to code (make your game story and dialogue). The site has tons of documentation and comes with an example game. You're also going to need images, and what you use is up to you - HoneySelect, HoneySelect2, or go the more challenging route and try DAZ3d. I would advise using HoneySelect2 (LH and Serenity use this). Download it and just start using it.
I am developing 2 VNs. I am not focusing more on one than the other. I work on each update as best I can with the time I have outside of working a busy full-time job and taking care of family. Sometimes it takes me longer to update one than the other but not because I just 'spend more time' on one than the other. Once I complete an update to one, I begin work on the other. So yes, it can take a while between updates.
No, I don't think I'll be doing a 3rd season. But I won't rule out the possibility of revisiting the series - perhaps later down the road. I've been working on Serenity for around 6 years now and really want to move on to something else. Last Human will go on though. And I will be doing a single game based on Camilla.
Tell you what Bradd... I am running the compression tool now on the latest version. I'll rerun the build and upload it once it finishes (it takes a long time to run). However, you should know there is a chance the game is eventually going to reach a point where simply compressing it will no longer be enough.
For most people, the compressed version still looks basically the same. For others, it might be more noticeable, it just depends on your hardware. I personally don't like compressing my games because it does diminish the quality of the video animations, especially for the builds for computers. Compressed games on android is another story. I have no idea how much it affects the quality because I don't own an android. But most of my android users tell me they prefer the non-compressed version.
Let's not turn this into some kind of debate. I know (that it is well known) about android and the 2gb limit. Everyone knows that. However, I have a LOT of android users who download every release and they never have an issue. As I do not directly support android build (because I don't own an android and I am not an android programmer), I have no idea why most people have no issue with it, then every now and then someone (like you) says it won't work. Is it because you have an older model phone, or is the android version not the latest version? I wouldn't know even if you answered that - hence the reason I don't support it. I didn't want to even build an android version, but chose to do so because the renpy system has the apk builder already built-in.
Thank you for the kind words!
The name of the song is "Bloom" by Bryant Lowry
Bloom (youtube.com)
See, now THIS is a negative review that I can stand behind. People should read yours and take notice. Imagine, writing a negative review without resorting to name calling, shaming, or humiliating the dev, glorious! Thank you for your post!
With that said, to answer your question... first of all, Serenity definitely suffers from everything you mentioned. In fact, nothing you've said here is anything I haven't heard before. I know that adversity in the story is resolved too quickly. It is something I took note of when I started writing Last Human. Considering that you posted in the Serenity page, I'm wondering now if you have tried Serenity Chapter 2? FWIW, I believe that certain aspects of my development do improve in chapter 2, and probably more so in Last Human.
Each of my games still suffer from various things that random people dislike. I mean, let's face it, I am by no means calling myself a professional writer or even a professional graphic artist. But I do learn from proper, creative criticism when it is given. And I have tried to apply that into my work as I have grown.
Also, I want to reply directly to the first sentence in your post. To be fair, I think you might be referring to something I posted a while ago. I do not let feedback influence me anymore (to a degree). When a person tries my visual novels, then takes the time to write an honest review, I DO listen. I have a spreadsheet of notes with sentences that were taken right from those reviews. Many of them I've already highlighted as mostly completed.
Of course, none of this bears any weight on Serenity (chapter 1) because, honestly it desperately needs some rewriting - which I have plans to do later. As well as updating the graphics and animations. I've learned a ton of things about graphics that I didn't know then.
Finally, yes... I'm quite guilty of having some short sex scenes. But if you play Last Human, you should notice some improvement there.
I really dislike having to answer someone who asks me "should I play your game?" - I'll explain why... I believe that you should play any game that looks at all interesting to you. Give the dev a shot (not just me, but any). If you post your thoughts in a kind manner as you did here, you've done the community a service - if that dev takes notice and tries to improve based on your ideas about his game, and if more people would do that, I believe you would see a lot of better work out there.
Anyway, I'm rambling now. But thanks again for your post. I hope you will sit down, relax, and take a shot at Serenity Chapter 2 (it only has 3 episodes at this point) as well as Last Human (now at 4 episodes). If I can turn you around with at least one of those, that would make my day. If not, well... I tried and hopefully you'll come back one day to see if I'm doing things better.
All love, ...Fire
fwiw - when I release a new version, never extract it over your old version either. Always to a new folder of its own. That will also cause issues. And any AVN where you're using mods, you should always check the version of the mod before you apply it. Those mods change a lot of script files and can overwrite the newer one with an older one. Good luck :)
You have either overwritten your previous version game folder with the new one, or you got a bad download. That scene was removed a long time ago. Make sure when you download the latest version, you extract it to its own, new folder (NOT over the old version). If you are using mods (there is a naming mod for LH out there), that mod has to be up to date or it will screw up your game.
No one seems to notice that MC did NOT readily accept anything. And that little scene (that is really ridiculously minor in the grand scheme of things) was merely setting up the way Rin's character is going to be when she does appear in the story. So everyone please relax and trust me. At least allow me the chance to finish some episodes and open up these little bits of story before you freak out. LOL
Yes, I am fully aware. But I also have made it pretty clear that I don't directly support the android build - I add the apk because renpy has the option to create it. I know very little about androids. What you may need is a compressed version of the game. There are people who make compressed versions of VNs regularly. There is one in the Last Human F95 thread that someone did but itch won't let me send you the link.