Thanks a lot for playing! Also don't worry, Manor is really cryptic and doesn't *really* have a purpose for the player... It's just something I made for fun in a week or less
Ivan Zanotti's MyMadnessWorks
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Hey Neco, glad to see you here!
I get your complain and I know, for it has been a hard choice to make: I wanted to avoid the circumnstance in which the player had to crouch and jump immediately after, with the risk to fall down instead of jumping. Also, just like Lara's home in Tomb Raider PSX the game provides you an optional tutorial area that explains every important gameplay mechanic (this one too, of course). I'm glad that in the end you got out on your own, but I'm sorry nonetheless!
That said, it's time to watch your playthrough ♪
Il gioco è di natura sperimentale ed è nato per una jam, quindi non ha un premio granché importante da offrire a chi riesce nell'impresa... Ma se sei riuscit@ nell'intento allora ti porgo i miei più sentiti complimenti (e grazie per aver gradito)!