Thanks for playing!
If it's any consolation, I'm not even top three in my own game!
Glad you enjoyed it!
myersguy
Creator of
Recent community posts
Thanks for playing! I'm very happy people have been enjoying the simple design.
I think I've mentioned it in other comments, but I think the Auto Breaker might have been better if it attacked the other end of the numbers (you click the high ones, it breaks the low ones) or something similar. As it is now, it kind of feels like you are competing against it.
Thanks for playing, and for the kind words!
I had considered some kind of negative for clicking the wrong blocks, but decided I didn't really want to punish players misclicking in the mayhem of the later rounds. Sfx or similar to let the player know that isn't the block they are supposed to be clicking might be a good idea for sure, though!
Glad you liked the music! I'm surprised no one has touched on the pitch shifting up the further you get into the game yet!
Thanks for the kind words!
Quit to title is such a simple thing to overlook!
Formatting the scoreboard definitely would have been a good idea. In hindsight, I also wish I limited it to top ten or something. Having a scrollable list that still only goes to 25 is... Confusing! It was a bit of a late addition though, so I'll cut myself some slack.
There are only four upgrades, but each of them can stack up a number of times (dependent on the ability).
- Block Sense highlights the next block you need to click. You can pick it up to 3 times in a run, causing the highlighting to happen over a period of 2.5 - 2.25 - 2 seconds
- Auto Breaker can be unlocked up to 4 times, automatically breaking a block ever 4 - 3.5 - 3 - 2.5 seconds
- Score Multiplier can be unlocked up to 10 times, giving you from 1.5X the points when a block is broken, up to 6X
- Time Extender can be unlocked 4 times, giving an additional .25, .5, .75, or 1 second of added time per block broken
