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(1 edit) (+1)

Thanks for playing, and for the kind words!

I had considered some kind of negative for clicking the wrong blocks, but decided I didn't really want to punish players misclicking in the mayhem of the later rounds. Sfx or similar to let the player know that isn't the block they are supposed to be clicking might be a good idea for sure, though!

Glad you liked the music! I'm surprised no one has touched on the pitch shifting up the further you get into the game yet!

I didn't mean to punish the player, just to add something like a wrong action sound with a small screen shake.

Just to make them realise that is the wrong number that they clicked. Like this the player would know that he clicked and something happen.