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muzakefron

13
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13
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19
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A member registered Nov 10, 2021 · View creator page →

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thanks for playing and for the kind words!!

thank you so much!! glad you liked it!!

thank you so much!! 

i do definitely think it would be nice to add a "puzzle mode" (like panel de pon), and probably more practice features & difficulty options. not totally sure if there'll be a "full" version, but i do want to do at least one update (mainly to rework the scoring), and may well end up working it in2 something like that. well see!!

thanks for playing & im glad to hear you liked it!!!

thank you for playing and thanks for the kind comment!!

thank u for the kind words, im glad you liked it!!

this is lovely!!! rly fun gameplay, great visuals & music... im a bit biased toward panel de pon lol, but i think this is a very nice twist on it. i like the cursor flipping myself, although i did think the cursor was  a bit hard 2 see. the "charge" indicator is also perhaps too subtle (it took me a while 2 even notice it). overall excellent job, this is very cool!!

this is rly great!! the gameplay was very fun & interesting. the middle & side areas, and the the "grab" feature, are simple additions that add a lot of nuance & flexibility i think. also rly great polish & presentation.  id say the game progresses rather on the slow side; i wouldnt call this a "flaw" but i think faster-paced modes or difficulty settings wld be appreciated if there were an expanded verion. overall really great work!!!

this is great!! very very impressive presentation... i thought the board wrap-around was cool lol. the amount that i played was very fun! if i have one small nitpick its that, if theres no controller config, id at least add some redundant buttons, & allow analog stick input. overall rly rly great job!!

lovely! i like the aesthetic, the garden in particular is rather pretty. agreed that the music is very quiet. i also would have liked more apparent feedback for my gameplay actions (either some sort of score, or some sfx/visual indication of what its doing to the garden). overall very well done!!

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thank u so much for the kind words & i'm very glad u enjoyed it!!!!

& thanks for the input; i think if i worked on this more i'd def want 2 add flags as a practice option or alternative mode.  but personally i think omitting flags in the main game adds a lot of strategy & risk 2 how you manipulate & organize the board (edit: and tests your "analog memory", heh), in a game that would otherwise mostly just be an exercise in raw speed

you can detonate 1 block @ a time by holding diagonal (instead of just left/right/up/down)

thank you so much for playing & im glad u like it!!